Total War: WARHAMMER II

Total War: WARHAMMER II

Ferals for ALL Wood Elves (submod for FFD & AFWD)
6 Comments
Blood 5 Aug, 2021 @ 2:16am 
Thought so, just double checking trying to track down which mod is still giving me trouble. Thank you for the response.
The_Inquisitor  [author] 5 Aug, 2021 @ 2:14am 
@Blood
its already updated
Blood 5 Aug, 2021 @ 2:03am 
Does this need to be updated?
The_Inquisitor  [author] 19 Mar, 2021 @ 3:40pm 
@Abricton
I did not touch Calm's building chain at all, I only added some of those units to a few location around the world and buffed them with a few unique landmarks.
Abricton 19 Mar, 2021 @ 3:18pm 
Initially I thought this mod is supposed to make ferals available to all WE and split added units (from Calm's mod) along with your units to specific locations. Should the building with Calm's units still be available? Because that's what is happening to me and it makes "unlocking" these animals through locations kinda... less fun imho, since you get them basically from the start.
Great work tho, cheers!
Bussling fungus 15 Mar, 2021 @ 9:39pm 
lovely as aways