Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
guide
Why does this mod has a Conflist with IU sfx?
Whenever it pushes cocking system forwoard it makes an odd out of this world sound
Can you Please fix this?
your mod is truly 10/10
Instead of an extra crispy slap, it makes a charming little chime XD
I think it makes it cuter, but others might not appreciate it
I think the reason for this may be related to the sheer size of the files -- it may be capping out VRAM. I believe that the problem is that the texture/shader files are way larger than they have to be. Most weapon mods I've seen in the workshop cap out at around ~30mb while looking good, while yours are more around ~120mb a pop. I think that if the filesizes were shaved down, we would get better performance without a distinguishable drop in quality during gameplay.
So all this said: may I suggest releasing a "lite" version of these, where the file sizes are reduced? I know that most people nowadays have hardware that can handle large uncompressed textures, but it would really help folks like me who are stuck with a GPU from ~2013 with 2GB of VRAM.
The playermodel I'm using is a personal mod. But It is basically the BF4's US Assault + CSGO first person hands retextured. If you search for "Desert Marpat" you'll be able to find a Nick version that its basically the same 😉👍🏿