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I did the opposite too and they actually died faster. Every setting you can think of gets the HN decimated.
I even added some mods to beef towns up like crazy with better gear, unique defenders with over 100 stats in STR DEX and Toughness, they still die. The amount of arachnids is absolutely ludicrous. I've never had my game lag more than when I stood in Stack for more than 2 minutes, check outside, there's more spiders than visible terrain, they overtake everything...
It's beautiful...
-The arachnid swarms are massive and will take over cities. Not "might" take over, they WILL take over.
-The squad sizes are dozens and dozens, and each nest will show roaming population of 150+ arachnids.
-They also scale with nest multiplier so if you slide that up, it gets even nuttier. The age of the arachnids are also skewed towards elder so they're very deadly, in addition to being very difficult for archers to hit.
-On top of everything, the eggs that sit inside the nests are economy breaking. Each egg is 4k caps and you can loot something like 20 to 25 eggs from a single source.
-Its fun to try but if you're starting a new save but the arachnids have a cataclysmic impact where they roam, so be aware of that if you're starting in an area where they don't roam, only for you to walk into holy nation areas and see that the zones are entirely untenable.
Joking aside, man this mod makes things much more complicated, it's definitely not for a beginner like me.
can beetles be recruited?
This mod is one of only 4 of mine to achieve the vaunted 5 stars and so I will leave it as is..
However your feedback is welcome, polite, informative, as well as appreciated and you are not alone in your suffering! I will work on an arachnidz lite for you guyz, just a few commissions to nail between now and then..x
Great idea, but should perhaps be limited to an area, for example they wiped out the flotsam ninja town in like less than 5 mins.
I bet even if you have an established base they do so much dmg that the gate will break in no time.
Mod could use some rebalancing, they are stronger than beakthings, spawn everywhere and in greater groups.
None of the vanilla starts will survive with this mod, cause 1 unfortunate encounter and your crew is dead and the towns are dead so wont be there to help you.
Too many in the world though.
Was wondering how you recruit the bugs as the bugmaster?
ITS AFRAID !!!