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второй для управления с перископа
Love your mod. I made a sub with internal launch tubes for the torps because I hated how they would block monster attacks before you launched them. Check it out!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3046152405
I found, through, a more tricky way to do automatic explosives restock - kinda :D and will use it at new, separate version of torpedo, which i going to release someday, but currently feel too lazy to finalize it already, so it just lays "on shelf" half-way from done for now - so, someday. This version i think to just stay as-is, maaybe with minor tweaks if it bugs somewhere
i currently slowly making new, way better version, already with various settings which can be toggled through levers, so i consider to add option to switch control to nav terminal
And just in case, to not be misunderstood, sonar panel is separate from torpedo control itself, that means you cant simultaneously control torpedo and see sonar, the only way to use it is cooperation with another player. (and it is just game limitations, it sadly doesnt allow to implement this without modding)
One question, though... how do you activate the sonar on the torpedoes? Do I need to edit the "shuttle" base torpedo to include this / connect it ingame? Because I really can't seem to make it working by connecting power and data input to the RC controlling unit's sonar monitor. Still, even without the sonar: absolutely great mod
p.s. забавно, но как ни странно на твоём видосе впервые сам вообще вижу практическое применение своими глазами :D а то сам создал, и сам до этого как-то всё дальше разных своих тестов в редакторе и в миссиях не уходил с этими штуками по итогу
Наконец то появилась возможность побаловаться
I'll try again tomorrow
А ещё вкорячил фейлсейф, теперь не получится запустить пробитую торпеду +у перископа индикатор поломки торпеды.
Так давно делал, что частично пришлось заново изучать, как оно вообще работает.
Btw you asked before for using torpedo sonar while using the periscope - maybe you already discovered this - it's unfortunately impossible to implement somehow without mods by now. The only way to use sonar while controlling torpedo by now is with assistance of someone who simply will tell you what he see on sonar.
Also I added a bit more light when I updated it last time, but not tested much, don't know is there a difference or not with how is it played in-game.