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Please note, that you can remap gamepad controls in Steam Input settings (it's extra0 to detonate, extra1/extra2 to change explosion size, and extra3 to change timer), but changes won't be reflected in UI. Technical limitation.
I will work on adding these controls to C4 Legacy version as well.
@§ ⟫ wEm1r ⟪ It's now a voxel model. I tried to make it as close to original sprites as possible, but unfortunately if translating 1 pixel to 1 voxel, bomb would be huge. I don't know what's tabs. If you are unhappy with current condition of the mod, I reuploaded older version as C4 Legacy https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3393091031
For this, I added an option to remove collisions between charges (slightly buggy, sometimes C4 falls off when you spam it in the same spot)
And I published C4 Legacy, which is non-physical version with some fixes (i.e. can be placed in third person)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3393091031
- Made C4 actual physical object
- Most basic controller support (i.e. planting bombs works, not changing size or timing though)
Better controller support like in console versions (not made by me btw, Saber made them) is coming.
If C4 gets planted on top of some player models, please give names of player models so I can check and fix it.
Please report any bugs you encounter.
Happy to finally come back to Teardown :3
have a garbage day dude