Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Means I don't need to learn scripting thankfully, but still, I'm gonna need to go through and update a lot of these older models and their colliders. As well as adding baseless versions as well.
If there's something you could help with, it'd probably be with the scripting work. I'd love to have someone to bounce off of to figure this out instead of falling asleep to coding tutorials.
I saw on a previous post that there were talks of unbasing all the models, and a private conversation that took place. Was there any update about that, and can I chime in on helping? I think I speak for quite a few people when I say that'd be awesome. Let me know, thanks!
As for the rest of the responses I've received - I might as well answer a couple questions.
First - I've been taking a break from my model work for this mod. Been busy with some other stuff. Trying to get back into my model work again so expect some stuff eventually. No ETA or anything, but I'll be chipping away at my work in the background so I can give this mod more needed polish.
for Inspector De Patas - I will be uploading a dalamdur model w/o the rock and nameplate on the next update.
DeftAlec - I don't feel comfortable sharing the raw files with just anyone, so I'll need to decline.
and for Sahlokhviir - I'll make it a point to add baseless versions of the jaggis for ya next time I update this.
Sorry for being late to respond to you guys - Thank you for your suggestions.
Gimme link
Is that possible?
Secondly, I was wondering if there was any chance you could share some of the model files with me in .fbx/.obj/etc format? just the MHXR\Explore ones :)
I'd love to work with them for personal projects, but don't have a clue on how to use\decompile .unity3d files types ^^'
Thank you for your time!
Out of curiosity, how much would you take for a commission to un-base all the models currently available?
I'm planning on simplifying the colliders for a lot of monsters so I'll likely end up introducing baseless models at the same time. Unfortunately at the moment I'm pretty busy so I have less time to work on this mod. Still am, just slower, and I'm focusing on commissions I'm receiving as well so those are a priority.