Arma 3
Max Police
181 Comments
Loyalty Enforcer Guppy 14 Jul @ 5:51pm 
can you make a swat version?
spycats 24 Jun @ 1:57pm 
unrealistic 2nd video, the taser worked. anyways nice work
Maxjoiner  [author] 8 May @ 8:44am 
.:steammocking:
祁同伟 6 May @ 7:00pm 
Not bad, not bad
georgecorrie the rock 6 Apr @ 12:01am 
okay but when do have time to do it.:steamthumbsup:
Maxjoiner  [author] 6 Apr @ 12:00am 
Sorry mate It's not simple to develop I haven't time
georgecorrie the rock 5 Apr @ 11:27pm 
can make it add on setting where you can Adjust how loud sirens and how much far you can hear them.
Maxjoiner  [author] 5 Apr @ 11:02pm 
It's not possible without to modify the config file
georgecorrie the rock 22 Mar @ 7:02pm 
anyway to make sirens more louder or not
Maxjoiner  [author] 5 Jan @ 10:08pm 
Thanks mate:steamhappy:
NickST6 1 Jan @ 2:11pm 
it's fine you did good while you were here
Maxjoiner  [author] 1 Jan @ 5:17am 
I'm sorry but the time to create is over, too much work and not enough satisfaction...
Josethx 🆉 31 Dec, 2024 @ 7:54am 
Can you make a sheriff version?
noob get rekt 17 Sep, 2024 @ 10:15am 
Can you make the buildings spawnable by zeus? Buildings can only be spawned in editor.
Maxjoiner  [author] 25 Aug, 2024 @ 5:06am 
I tested my mod, I think you wrong something, thanks for your comment
noob get rekt 24 Aug, 2024 @ 4:38am 
Cant seem to get the lights/sirens to enable/disable, good mod though :steamhappy:
Maxjoiner  [author] 23 Aug, 2024 @ 9:25pm 
Thanks mate, try the example mission to manage my mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2417406174
sarwolf 23 Aug, 2024 @ 1:32pm 
Nice mod!! but is a way to remove the fence around the gate on the buildings? cause for me the buildings where set as one asset not a composition of assets
Maxjoiner  [author] 3 Apr, 2024 @ 8:14am 
Thanks mate :steamhappy:
ViccyQ 3 Apr, 2024 @ 5:44am 
Hey MAX!
Good to see ya still going strong on Arma!
I remember your stuff from the Arma 2 days!

Fun mods!

Thanks!
Maxjoiner  [author] 23 Jan, 2024 @ 6:58am 
You have to be close to your objective to hit it
selahkov 23 Jan, 2024 @ 6:44am 
how do ues the riot police i cant make riot offcer hit with the baton
Maxjoiner  [author] 14 Jan, 2024 @ 9:06am 
I'm sorry but I don't know how to do my mod ACE compatible
darlak97 14 Jan, 2024 @ 1:40am 
Good mod, but it prevents me from using it in my missions.
darlak97 14 Jan, 2024 @ 1:39am 
I have the problem that this mod reduces the resistance of the AI, where I kill with a bullet.
And police officers can hold an entire magazine and when they die they revive and are immortal.
I am using ACE and ACE Armor Adjuster.
Maxjoiner  [author] 24 Sep, 2023 @ 10:18am 
It's very strange.... I have to do some test
Bingo 19 Sep, 2023 @ 8:39am 
I figured it out. When players/AI equip any uniform/gear from the modpack for some reason they will be invincible. But when units from the pack are placed they work fine. Good ol' arma.
Maxjoiner  [author] 18 Sep, 2023 @ 11:14am 
What?! I didn't add nothing:steamsad:
Bingo 18 Sep, 2023 @ 9:34am 
I love the addition of making every police officer invincible very cool :steamfacepalm:
Maxjoiner  [author] 1 Aug, 2023 @ 2:41pm 
probably :steammocking:
Desk Human 31 Jul, 2023 @ 1:35pm 
its probably conflicting with another one of my mods. I have 320 loaded so I doubt its your fault and I dont have a clue which one it is
Maxjoiner  [author] 31 Jul, 2023 @ 11:42am 
Sometimes?! They have the same Armour of the male, your bug is very strange, are you using some particular mod?
Desk Human 31 Jul, 2023 @ 11:22am 
Sometimes the females are invincible. Does this happen to anyone else?
Maxjoiner  [author] 13 Jun, 2023 @ 10:20pm 
I deleted a sexist comment, this is a discussion on my Police mod in ArmA 3, Your opinion about the Women in Uniform doesn't matter! I'll delete all the sexist comments, and if they'll be continued I'll block the Authors.
Maxjoiner  [author] 15 Apr, 2023 @ 11:32pm 
Thanks mate :steamhappy:
Benderr 15 Apr, 2023 @ 11:28pm 
Amazing.Your mods gets better every day.
Maxjoiner  [author] 6 Apr, 2023 @ 12:20am 
However I should upload many things in this Police mod, be patience...:steammocking:
W1NTER_SOLD1ER 27 Mar, 2023 @ 4:44pm 
Thank you for the reply and once again, thank you for the great work !
Maxjoiner  [author] 25 Mar, 2023 @ 9:26am 
Not at moment Friend.... I had a lot of issues with it
W1NTER_SOLD1ER 23 Mar, 2023 @ 7:17am 
Is it possible to get the old Max Life mod pack returned ?

It contained the Police, FBI, Sheriff, Prison Service, Border Patrol etc etc etc
Maxjoiner  [author] 18 Dec, 2022 @ 5:08am 
You can add all the weapons You want using the Editor, about the Swat watch my mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2444974173
Fellahomes 17 Dec, 2022 @ 9:43pm 
hey should should arm most police officers with one of these pistols: M9, Glock 19, Glock 17, or Glock 22. And some officers should have patrol rifles such as the AR-15 and some guys with shotguns. If an officer does have a shotgun or rifle, they should have a tazer as a sidearm. Also, please make more cars and SWAT. I know this is a lot to ask, but it would make the mod more realistic instead of handing everyone shotguns... if you want to go american lol
Maxjoiner  [author] 9 Jun, 2022 @ 11:14am 
There are specific Editor commands to do that, but I can't explain it here
Dalton 7 Jun, 2022 @ 2:06pm 
I put the siren code in the car1 Init. But when the AI leaves the car, the siren stays on. So I tried a trigger to start the lights and siren. Works great, but how do you get the siren to turn off when the AI leaves the vehicle. And leave the lights on? I used the ACTIVATION ON and the DEACTIVATION codes.
Maxjoiner  [author] 28 Apr, 2022 @ 11:48am 
Thanks mate, about the police station gate, I also did an example mission to show how it works you can find the link in description:steammocking:
ndog197 20 Apr, 2022 @ 5:42pm 
it works great i love the models, although the fence to the police station entrance kinda gets in the way and have to get rid of it via Zeus every time i place it. Maybe im missing something, but i think you meant to place a fence gate/ gate/etc instead of a non movable fence? Besides that i cant tell you how awesome this mod is keep up the good work :)
Maxjoiner  [author] 26 Mar, 2022 @ 10:37am 
For me they work fine, watch the test done today:
https://streamable.com/iuocvz
https://streamable.com/w75log
You wrong something
ZK Hasbi 26 Mar, 2022 @ 8:20am 
this setvariable ["lights2on", true];nul =[this] spawn police_FNC_M2;
this script doesn't work for light bar i mean beacon lights code 1 and code 2
how i can make police light work ???
ZK Hasbi 26 Mar, 2022 @ 7:42am 
this setvariable ["lights2on", true];nul =[this] spawn police_FNC_M2;
this script doesn't work
how i can make police light work ???