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As of 1.0 some stuff has stopped working but as far as i know besides the rpg all should be working fine.
Link to mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2959015503&searchtext=
Where you can buy one.
<Price locationtype="outpost" multiplier="1.5" sold="false"/>
<Price locationtype="city" multiplier="1.25" minavailable="1" />
<Price locationtype="research" multiplier="1.25" sold="false"/>
<Price locationtype="military" multiplier="0.9" minavailable="3" />
<Price locationtype="mine" multiplier="1.25" sold="false"/>
I have updated the mod so there are no errors with V1.0.
Also the riot shield has been removed as the new vanilla one conflicts.
If you get any other issues please do send me a message.
Errors found in content package 'TC Guns'.
Failed to load file "/Mods/TC Guns/TC Guns.xml" of type "Item": file not found.
Failed to load file "/Mods/TC Guns/weapons_new.png" of type "None": file not found.
Failed to load file "/Mods/TC Guns/weapons.png" of type "None": file not found.
Failed to load file "/Mods/TC Guns/InventoryIconAtlas.png.png" of type "None": file not found.
Failed to load file "/Mods/TC Guns/nuke.ogg" of type "None": file not found.
+6 more
Yes.
Feel free to use this mod's code to make that :)
would make combat look like clone troopers shooting at other clones!
So you can use slugs and flechettes in it.
I wont be making alternative ammo for the p50 due to what the real one is made for.
i wouldnt suppose an auto shotgun would be on the list, been looking for a way to get rid of all the shells i got laying about.
will ammo be craftable? and is there plans on alternative ammo types?
made but want to bug test a Tsar depth charge (10x size nuke)
Working on a bolt action 50cal
If you have any ideas feel free to send them my way