Barotrauma

Barotrauma

TC Guns
27 Comments
TC01  [author] 8 Apr, 2023 @ 2:14pm 
@scorpio Could I ask you go into the sub editor and type musket and span a musket in? If one does not appear could you try searching rpg?

As of 1.0 some stuff has stopped working but as far as i know besides the rpg all should be working fine.
ScorpioShard 8 Apr, 2023 @ 9:15am 
for some reason i dont see the musket being avaliable to buy in ANY outposts in my friends campaign
ScorpioShard 7 Apr, 2023 @ 12:57pm 
thank you dearly, now i can have a musket to go with my cannon.
TC01  [author] 7 Apr, 2023 @ 12:34pm 
TC01  [author] 7 Apr, 2023 @ 12:31pm 
@ScorpioShard the musket is not craftable but its ammo is.
Where you can buy one.
<Price locationtype="outpost" multiplier="1.5" sold="false"/>
<Price locationtype="city" multiplier="1.25" minavailable="1" />
<Price locationtype="research" multiplier="1.25" sold="false"/>
<Price locationtype="military" multiplier="0.9" minavailable="3" />
<Price locationtype="mine" multiplier="1.25" sold="false"/>
ScorpioShard 7 Apr, 2023 @ 12:27pm 
how would one acquire a musket?
Feniter 5 Apr, 2023 @ 5:20pm 
thanks
TC01  [author] 5 Apr, 2023 @ 12:19pm 
@Feniter Looking into the RPG. :steamthumbsup:
Feniter 5 Apr, 2023 @ 3:11am 
other stuff works fine, very effective I like it. RPG detonates in your face tho when using it. That's all.
TC01  [author] 4 Apr, 2023 @ 1:28pm 
@Feniter I recommend you unsubscribe, wait a min, then resubscribe.
I have updated the mod so there are no errors with V1.0.
Also the riot shield has been removed as the new vanilla one conflicts.
If you get any other issues please do send me a message.
Feniter 3 Apr, 2023 @ 7:13pm 
This shows up in my mods section of the game:

Errors found in content package 'TC Guns'.
Failed to load file "/Mods/TC Guns/TC Guns.xml" of type "Item": file not found.
Failed to load file "/Mods/TC Guns/weapons_new.png" of type "None": file not found.
Failed to load file "/Mods/TC Guns/weapons.png" of type "None": file not found.
Failed to load file "/Mods/TC Guns/InventoryIconAtlas.png.png" of type "None": file not found.
Failed to load file "/Mods/TC Guns/nuke.ogg" of type "None": file not found.
+6 more
TC01  [author] 3 Apr, 2023 @ 4:49pm 
@Feniter whats not working in the mod?
Feniter 3 Apr, 2023 @ 4:38pm 
Can the mod be fixed? Can I get the tsar bomba alone?
TC01  [author] 24 Aug, 2022 @ 6:22am 
@SPEED RUNNER
Yes.
SPEEDRUNNER - Z 23 Aug, 2022 @ 2:46pm 
works?
百合园圣娅 24 Apr, 2022 @ 5:38am 
:steamthumbsup:
Pyotrious 1 Jul, 2021 @ 5:38am 
i am going to blow up a crawler and it will be worth it
Nikt4321 7 May, 2021 @ 1:43am 
hello this mod is good
TC01  [author] 3 Apr, 2021 @ 9:23am 
Both sound doable.
Feel free to use this mod's code to make that :)
SPEEDRUNNER - Z 3 Apr, 2021 @ 9:11am 
a 22lr beltfed machine gun, and is it possible to make a junk cannon something that can fire items around?
TC01  [author] 25 Mar, 2021 @ 7:11am 
Feel free to use this mod's code to make that :)
KingoftheDwarves 25 Mar, 2021 @ 5:01am 
hey before i sub to this mod, can i have you make a gun in the mod that is not in there for its usefulness, but as a joke weapon, the gyrojet, its a real gun that was made in the 60s that is meant to be a lighter, almost recoil-less, and more accurate pistol that shoots small rocket propelled bullets, that sounds fine on paper, but had a flaw, it had the accuracy of a child trying to hit a rock 100 meters away, with a sawed off.
would make combat look like clone troopers shooting at other clones!
TC01  [author] 9 Mar, 2021 @ 6:35am 
Ammo is craftable and for the Saiga automatic shotgun Ek armoury shotgun shells are compatible.
So you can use slugs and flechettes in it.
I wont be making alternative ammo for the p50 due to what the real one is made for.
SPEEDRUNNER - Z 9 Mar, 2021 @ 6:26am 
nice ilike the sound of where this is going. id hope that the Tsar would be costly to make maybe buy as credits are all to easy to get and mats are littered around a plenty.

i wouldnt suppose an auto shotgun would be on the list, been looking for a way to get rid of all the shells i got laying about.

will ammo be craftable? and is there plans on alternative ammo types?
TC01  [author] 8 Mar, 2021 @ 5:40pm 
oh and did the majority of a flash bang that actually flashes (not just stun like vanilla) but Barotrauma is very picky about flash and screen colour changes
TC01  [author] 8 Mar, 2021 @ 5:37pm 
Added the thermobaric rpg round this morning
made but want to bug test a Tsar depth charge (10x size nuke)
Working on a bolt action 50cal
If you have any ideas feel free to send them my way
SPEEDRUNNER - Z 8 Mar, 2021 @ 4:43pm 
plans?