Darkest Dungeon®

Darkest Dungeon®

Gemstar's Cut: Crusader
6 Comments
NeonNobility 17 Jul, 2022 @ 2:21pm 
I get wanting to nerf Holy Lance, but keeping Smite's accuracy low and nerfing Zealous Accusation's damage in exchange for a meager PROT bonus isn't gonna help with that. Also you say you want more support options but keep Battle Heal painfully low makes that an unviable option
Guilhaumi 8 Jun, 2021 @ 6:46am 
Muito bom.
Uncanny Gemstar  [author] 11 Mar, 2021 @ 6:17am 
Hi, I've updated this mod to boost Zealous Accusation, it now has a -50% instead of -60% damage mod, and buffs his prot by 10% upon usage. I have yet to update the images section, and accidentally deleted the entire description when I just meant to update it. This will all be corrected soon, hopefully this makes Zealous Accusation more appealing to use as a sort of Mini Bullwark skill.
Mustang0524 9 Mar, 2021 @ 4:21pm 
Yea love that you're out here sharing your mods with the community! I agree with Svyatiskav28 that Zealous Acc needs something more interesting.
Uncanny Gemstar  [author] 9 Mar, 2021 @ 8:50am 
Thanks for the feedback! I suppose this is one example of the differing experiences between players as I very often use Zealous Accusation, and found that the torch bonus even with the 20% less damage was more useful than before. However that is a valid point, and I will buff this skill in some fashion. One idea I had was inspired by the Fanatic, and activate a temporary prot buff on the skill use. Expect an update rather soon buffing this skill!
Svyatoslav28 8 Mar, 2021 @ 12:23am 
Love your reworks, especially this one, but one thing i can't agree with is Zealous Accusation nerf.
Even in base game it usually never was picked, simply because other skill could do something better. You changed this to be more utility skill to gain torchlight, but honestly it made it even worse. Now it deals even less damage, but gives you small amount of torchlight.(Especially if compared with base game Bulwark of faith)With buffs for other skills this really doesn't look like something viable... I have some suggestions for changes to this skill:First variation is making skill deal -50% damage(For instance aoe attacks of most game characters have this damage) and increasing torch given on attack, i guess starting with 5 torch on first level and adding 1 torch for each level of skill.Other option is simply adding 75 chance to mark target, because crusader accuses enemies?Other than that i absolutely love this rework!