Darkest Dungeon®

Darkest Dungeon®

Golem Class Mod
172 Comments
JMO 5 Jul @ 7:02pm 
Sick class, but yes, be wary, she is powerfully unbalanced
Gearhammer 23 Apr @ 2:22pm 
BR port for this mod?
Cerbrosyn 27 Sep, 2024 @ 7:58am 
This mod doesn't appear under "new class"
Moll Dubh 21 May, 2024 @ 6:08pm 
OP class, but his crimson court trinket black knight helm is useless. A 25% damage buff doesn't compensate a -100% damage for the next turn. Dismas' Head is better or any other trinket that buff damage but doesn't self stun. Really like this class tho.
Salem 15 May, 2023 @ 3:58am 
Love this mod, this guy is WILDLY overpowered though.
mulch smoker 13 May, 2023 @ 9:00am 
Kronk Phenotype
SuntEu 23 Apr, 2023 @ 9:41pm 
Also can you please add something that he can bring to dungeons? like how plague doctor brings antivenom
Argonne 15 Apr, 2023 @ 6:51pm 
question: why does it summon a giant fuck off Asteroid? I aint complaining but that seems like overkill. XD
Normally Ky 7 Apr, 2023 @ 9:11am 
Oh. Huh. I expected to see this guy as a boss, not as a hero class. But I'll take 'em anyway because I like big hulking frontliners especially when in fancy armour.
Kaiser 9 Mar, 2023 @ 1:39am 
can anyone help me with this bug with the golem having normal resit to bleed and blight and also having the normal resit with move and stuff like the vanilla heroes stats pls?
GeneralBrandon95 16 Jan, 2023 @ 7:34pm 
One of my favorite classes to play but would like the Black Knights Helm stun fix. Shows a 140% stun and at max level you have 110% stun resistance. So it should be a 30% chance to be stunned after you attack but don't think its calculating the 60% stun resistance from resolve bringing it from 50% stun resistance to 110% stun resistance. I get stunned on almost every attack feeling like I'm getting stunned 90% of the time, unless I'm missing something.
zerca 3 Jan, 2023 @ 1:17pm 
Interesting party incompatibility I found. The Alchemist class and the Golem will not work together in the same party. Golem says this when I try to put him in the party [str_incompatible_party_golem_limit>] in blue text. Alchemist just goes "...hm"
愛 Rikka Takanashi 勇気 18 Dec, 2022 @ 6:43pm 
Too op but cool class :yawp::stress:
Commander Hunkbeefy (◉人ヽ) 9 Dec, 2022 @ 3:53pm 
gotta say this is my favorite mod class, all I wanted was a self sufficient tank and that´s exactly what I got, beautiful
Karas 2 Dec, 2022 @ 3:56pm 
Although this character is inhuman, his appearance looks like a heavy armored knight, which is a bit disappointing.
Ûthar the Destined 2 Oct, 2022 @ 8:14am 
will you tune it for black requilary?
The Life Extinguisher 13 Jun, 2022 @ 11:18am 
So uh... I accidentaly cured his Iron Body disease by using a trinket from another mod. Any way to get that back? It doesn't seem to come back with any moves he does.
MicrobSmitt 30 May, 2022 @ 9:07pm 
Hi! I really want to help you with your modification,because I really liked your character.Do you need any help in translating it to Russian?If yes,please add me to friend list and we will discuss the process.
Listerx 2 Apr, 2022 @ 2:17pm 
I had a town event that a Golem suit of armor was roaming the Estate but there was not a dragable portrait to the roster like other mods nor could he be found at the stagecoach. Any ideas?
Xaus123 12 Mar, 2022 @ 11:20am 
This is the best mod i have seen! 10000/10!!!!!!!!!!
Moll Dubh 11 Jan, 2022 @ 4:30pm 
Awesome class mod, excelent sync with the guquin, for example, and very nice and fun habilities. There are some problems, tough: sometimes, in certain missions, she turns into a blank chunck when walking. Also, when using her in the same mission with the modded classes of the beastmaster and the salamander, the save will, without fail, break. As long as they are not in the same party, however, it will be fine. I wonder why.
Frigid Moth 23 Nov, 2021 @ 2:00pm 
Is there an easy way I could remove the electrical effect from the idle animations? I am not sure why but they distract my eye a bit too much. Maybe their just too frequent, not sure what it is.
Zaldite 21 Oct, 2021 @ 11:03am 
Is there someway I can make her CC trinket less stunning?
'Jin 外国人 11 Oct, 2021 @ 1:01am 
The golem is invisible for some reason. Anyone else experiencing this? Every time she walks her model would pop out of existence and become invisible. Only popping back up when I stop walking.
Ooh Ah  [author] 26 Sep, 2021 @ 7:24pm 
What
咖哩豬排飯 26 Sep, 2021 @ 6:06pm 
Why some skills cannot be used when used??
Gearhammer 24 Sep, 2021 @ 11:43am 
Does he have immediate recruit Town Event?
LulLaby 19 Sep, 2021 @ 11:04pm 
immune to diseases > get the fits,hmm yeah seems about right
Voroindo 7 Sep, 2021 @ 5:30am 
I have played a LOT of the custom class mods, and after just a day or two with her, the Golem is my favorite by far. I found her in a prison cell in my first run at the Baron's dungeon which was super fun and added to her otherworldly feel. She looks like a massively powerful tank, and she FEELS like a massively powerful tank. Other classes have abilities that read and feel like they should be super powerful but feel unsatisfying (looking at you Salamander), but the Golem is just fun. The no healing is super easy to get around with the outrageous damage she deals, it's not hard to plan out a killing blow for her. And when things get dire, her repair does healing, and stress heal, and increases protection?? So good. Maybe a bit OP but let's be real, I play this game with mods on because I like being OP, not to make things harder on myself XD
UphillBuffalo 4 Aug, 2021 @ 8:50am 
Hes not invis he's just really dark and hard to see. I thought the same thing at first
Ooh Ah  [author] 4 Aug, 2021 @ 12:48am 
Hmm, that is strange. Most likely just a mod limit thing but I've never heard of something like this happening to a class.
Matpal 1 Aug, 2021 @ 6:34pm 
I took a rest with a campfire, but the golem wasn't there, i mean he was but he was invis, could still use camp skills and target him, pretty minor/funny bug
UphillBuffalo 21 Jul, 2021 @ 12:09pm 
Yup finally got him very fun class
Ooh Ah  [author] 20 Jul, 2021 @ 7:58pm 
There is a town event for him, you must just be very unlucky.
UphillBuffalo 20 Jul, 2021 @ 6:10pm 
I've had the mod installed for 24 in game weeks and haven't had the guy come through on the stage coach yet. Would be nice to have a town event to get him faster can't wait to try him.
FairyBeardMother 11 Jul, 2021 @ 5:20pm 
Well, in this case. The virtue was kept and he still suffered the heart attack regardless. I might have been wrong and didn't catch the whole action in play, as it happened ludicrously fast. But, if that is how it's scripted. Then thank you for making me aware so i don't get confused later down the line.
Ooh Ah  [author] 11 Jul, 2021 @ 4:54pm 
Actually this is how all classes work, even in vanilla. If you ever manage to get a virtue and get to 200 stress it will remove the virtue and put you back at 0.
FairyBeardMother 11 Jul, 2021 @ 5:04am 
Hey uh, i'm not entirely sure if this was intended. But upon a run today, My Golem was virtued but still managed to get to 200% Stress, had a heart attack. And then the stress bar soft capped and went back down to 0 on the Stress Bar. So basically, this class is immune to diseases, crimson curse, and now heart attacks on top of that. I figured i would let you know in case this wasn't a feature meant to happen. Overall though i love this class as it's my number 1 front runner. Currently have a lvl 6 Golem with 100hp and 40 Prot. Tankiest tank of all tanks.
Ooh Ah  [author] 7 Jul, 2021 @ 2:14pm 
Here is my discord tag if you would like to contact me, and I would rather have the translation added directly to the original mod if at all possible.

ooh ah#2201
7-8 Arctiqan 7 Jul, 2021 @ 2:08pm 
Hello, I want to translate this mod into Russian and I'm planning to create a separate page with translated description and a link to the original mod page and mention of all creators. So I'm asking for permission and maybe we can contact if you want to discuss this in details.
Pheonyxior 7 Jul, 2021 @ 12:35am 
Oh crap, welp I'm glad it only happened for this ability (yet...), thanks for the quick reply!
Ooh Ah  [author] 6 Jul, 2021 @ 4:58pm 
This is a result of your save hitting mod limit and being unable to load the textures, to fix this you can either disable mods or just deal with the white squares. Just to clarify this can happen to any mod and will start causing white squares on other mods the more you continue.
Pheonyxior 6 Jul, 2021 @ 8:36am 
Hey, I've been using the golem for a campaign since a while now (week 50) and suddenly his "Incinerate" skill have a big bug of texture (several big white squares appear where the lazer should be) it never happened before and I don't know if it'll keep happening, just wanted to report the little bug, otherwise the mod is amazing, especially like the sound design
The Fizzizist 24 Jun, 2021 @ 1:55pm 
Does the Golem have a canon name?
Somberz 23 Jun, 2021 @ 9:53pm 
@Ooh Ah. It was definitely the mod limit, I fixed it with Large Address Aware. I appreciate the speedy response and I absolutely love your mod, beautiful sprites and a very creative character. Great work!!
Ooh Ah  [author] 23 Jun, 2021 @ 5:32pm 
How many mods do you have and what week are you on? It's possible that you are hitting mod limit as I have brought Golem to many boss fights and never had the game crash. Also what boss are you loading into?
Somberz 23 Jun, 2021 @ 1:16pm 
For some reason, the game CTDs when I load into a boss mission with Golem in my party. It only happens on boss missions and I can confirm Golem is causing the crashes because when I disable it and reload, the mission loads fine.
🩸 Нюк 🩸 22 Jun, 2021 @ 11:25pm 
отличный герой ! моделька героя просто торт !
Ooh Ah  [author] 22 Jun, 2021 @ 10:22am 
This is by design, to keep the move from being too strong, but also because you cannot properly re-apply guards from multi-guard moves.
Proc 22 Jun, 2021 @ 2:00am 
Its a bit of a problem that you cannot reapply PROTECT THE FLANK before it expires, it basically forces your rear ranks to be exposed at least one turn every two rotations. Is this by design? I suppose it makes sense since protecting two characters at the same time is powerful, but I figured that would already be offset by the golem receiving a potential 75% of the attacks rather than the average 25%. As it stands its still useful and I like the skill, but I hesitate to leave true glass cannon character builds in the care of the golem instead of other guard heroes