Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

Trenches of the God Emprah
21 Comments
curufaukor 7 Jan @ 9:56am 
Could this be updated to include the Tempestus Scions as capable of creating trenchworks? The definitive canon Tempestus Scions would be the Cadian Kasrkin who are by their very names the creators of entrenchment fortifications.
✙parmex05✙ 13 Jun, 2024 @ 8:42am 
would be nice if someone made a CCOO compatible version
Imp0815  [author] 1 Mar, 2023 @ 12:37pm 
Maybe its another mod that causes it?
Can you provide any details in the discussions?
Commissarr 1 Mar, 2023 @ 2:47am 
needs an update, crashes game immediately when paired with other mods, suggest players use it on it's own without any other mods or wait until it is updated to work with other mods
Imp0815  [author] 5 Feb, 2023 @ 2:16am 
@Djae I guess the basic version is too weak for your teste?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2419594604&tscn=1675546110

I think an extra-extra version would generate a bit of clutter here.



But i can point you in the direction of changing it yourself:

As Steam has a habit of reverting changes directly inside your Workshop folder you need to copy my mod from there to your local mod folder:

Dokumente\Proxy Studios\Gladius\Mods\



Just rename the folder in something you recognize. "DjaeTrechnes" for example.

Inside your modfolder you go to:

Dokumente\Proxy Studios\Gladius\Mods\DjaeTrechnes\Data\World\Traits

And open the "Trench.xml

Then proceed to delete this line at line 27:
<meleeDamageReduction add="0.35"/>

Then you only need to save the file and activate the mod.
DJae 4 Feb, 2023 @ 1:28pm 
Can you upload a version that does not include reduction of melee dmg? I think this mod is great and 35% seems fair for the cost, however I dont think it makes game or balance sense to include melee dmg reduction for trenches, thanks!
Runny Legs 4 Feb, 2023 @ 6:17am 
Thank you
Imp0815  [author] 4 Feb, 2023 @ 4:50am 
- I added the French Translation from Tilith (Thank you!)
- I added a German Translation
- Trenches can now be removed by the "Clear Tile" ability.
Imp0815  [author] 25 Sep, 2022 @ 12:32pm 
@Pacster oof i dont know if the game logic permits this without touchign the vanilla tech units. Been a while since i made this.
Runny Legs 24 Sep, 2022 @ 11:48am 
Could you make it so that engineer units can use clear tile on the trenches?
Imp0815  [author] 5 Jun, 2022 @ 11:19pm 
I did not implement any AI code. i dont know if this is even possible.
JudoPoptart 5 Jun, 2022 @ 6:22pm 
Nothing like having some aggressive trench warfare. Also wondering - do the AI ever use it? I don't think I've seen them lay any down yet. Cheers :)
Imp0815  [author] 16 Mar, 2022 @ 9:07am 
Thanks! Gald to hear you having fun with it! :steamhappy:
Hurt Cobain 16 Mar, 2022 @ 4:24am 
Okay coool thanks for the reply. Your mod is pretty game changing I really enjoy it.
Imp0815  [author] 16 Mar, 2022 @ 3:24am 
Hi @Hurt Cobain as of now i think only Guardsmen have this ability. Writing this i think it should stay this way to give guardsmen a use in the late game.
But you are free to change my mod and add it yourself. :popular:
Hurt Cobain 15 Mar, 2022 @ 9:29pm 
Does this version give scions the ability to dig trenches as well?
Imp0815  [author] 3 Jan, 2022 @ 10:25am 
Thanks!
Waresky 3 Jan, 2022 @ 5:12am 
A damned cool work mate
Imp0815  [author] 17 Mar, 2021 @ 8:28am 
@Lehnsherr Keyes , I did not plan to do so. If you like you can use my mod as a base for your own one. :)
kartoffelherzog Keyes 17 Mar, 2021 @ 7:21am 
is there any plans to make this for the other factions that would deploy cover? barring SM and Tyranids as i dont think they deploy cover often
JackCrowley 10 Mar, 2021 @ 2:40pm 
Based