Arma 3
Eternal Daeva - Part 10 - SP / COOP 8
14 Comments
Se'Kara  [author] 15 Oct, 2014 @ 1:03am 
oh - sorry about that - I'll take a look at the end triggers
Phoenix 14 Oct, 2014 @ 10:57pm 
Thanks, it was great fun to play and the FPS were decent. Didn't finish as it would appear i could not find last enemy/ies, despite all the high value targets triggering right upto base.
Se'Kara  [author] 14 Oct, 2014 @ 1:15am 
Thanks - glad you liked it
luc.bonnier 13 Oct, 2014 @ 8:55am 
Nice work!
Se'Kara  [author] 11 Oct, 2014 @ 6:12pm 
Moved the player to a rear seat in the initial transport vehicle to allow for 1st person only views
Se'Kara  [author] 23 Sep, 2014 @ 3:39pm 
Sorted the other 2 squad members who weren't getting NVG's...
Se'Kara  [author] 16 Aug, 2014 @ 5:38am 
Sorted an issue with the squad leader not getting NVG's if you choose to playa as a night mission as his bags were full.
Se'Kara  [author] 25 Jul, 2014 @ 5:28pm 
I love that intro - took me ages to choreograph.
The great thing is that it goes off slightly \differently every time
Variable 25 Jul, 2014 @ 2:29pm 
Great mission! Great campaign! The intro was spot on, the mission makers that can set up a war like scenario are scarce. Onwards to Thanatos! Thanks Se'Kara for another great campaign.
Se'Kara  [author] 28 Mar, 2014 @ 10:00am 
if you're that against a cinematic intro, you can always speed the game up and grab a beer - you'll be perfectly safe sat in the truck until you get back...
CT-5597 Jesse 28 Mar, 2014 @ 9:41am 
sitting in a truck in 5 mn no way!
Se'Kara  [author] 26 Mar, 2014 @ 3:11pm 
Worth pointing out that you don't NEED any mods to run this - those are merely suggestions...
mecton00 25 Mar, 2014 @ 1:45pm 
hi,thanks for your work...i like using opfor whith russ weapons!
Se'Kara  [author] 25 Mar, 2014 @ 11:06am 
I cannot recommend the ASR AI mod and the JSRS sound mod highly enough (thanks to variable for the ASR AI signpost) - cqc - city-fights - are soooo much better with them.

AI using cover properly, and directional meaty sound really make a difference.