Stellaris

Stellaris

Matrioshka Brain Start
26 Comments
Draconas  [author] 15 Apr, 2024 @ 11:17pm 
Not that I know of, I do not intend to update this mod any further, it was a nice experiment, but didn't work too well for traction,
PineApples497 6 Apr, 2024 @ 3:20pm 
why did they remove it ? is there a mod that adds it back yet ?
Destwin 2 Mar, 2024 @ 3:51am 
For anyone still wanting to use this, Gigas changed the m-brain so that it doesn't have VR segments anymore
Ѧrky 8 Aug, 2023 @ 10:56am 
I still use this origin. Seems to work despite the model change of the Matrioshka brain. Its certainly a more "busted" origin. Easily dwarfing shattered ring if you use a machine race.
Draconas  [author] 8 Aug, 2023 @ 10:08am 
Probably not, but you can always try
WAFFEL E100 7 Aug, 2023 @ 11:36pm 
is this still working?
Priority6 20 Sep, 2022 @ 9:06pm 
Still seems to work in 3.5!
Ѧrky 4 Sep, 2021 @ 5:24pm 
This is a pretty curious origin, im gonna give it a shot.
doctornull 13 Jun, 2021 @ 11:59am 
Might be my launcher cache, that's prevented updates before. Thanks, I'll try clearing more things.
Draconas  [author] 13 Jun, 2021 @ 12:49am 
@Doctornull hrmm, that is weird, you have no SR, I'm guessing you have no special deposit. That makes me think you have a bust install, try doing an uninstall and reinstall of the mod.

You should get a special deposit that sorts out SR, and some of its SR are guaranteed no matter what you pick.

As for the debug notes, I get those as well so I went looking, it is a gigastructural engineering issue - what that debug is that the district increased the energy upkeep of the miners by 0.5. For some reason the localisation lists that as "debug": mod_planet_miners_energy_upkeep_add:0 "debug"
PhilosopherKing 12 Jun, 2021 @ 6:35pm 
nice fixes
doctornull 12 Jun, 2021 @ 4:27pm 
I'm still seeing the deficit, and I'm seeing some weird text in the District descriptions https://imgur.com/a/ILoB8MQ <-- debug screenshot gallery
Draconas  [author] 12 Jun, 2021 @ 11:18am 
Fixed.
doctornull 12 Jun, 2021 @ 10:06am 
Tried this as a Driven Assimilator.

Looks like I'm starting at a rare resource deficit which kills productivity.
Draconas  [author] 12 Jun, 2021 @ 7:18am 
Done, new version gives an extra mining district for normal and hive empires and an extra energy district for robots
Draconas  [author] 12 Jun, 2021 @ 6:57am 
I can duplicate it, I suspect there has been a change to the MBS districts and it vanishes the first time an economy tick happens and the planet is re-evaluated. Should have a fix in about an hour
Draconas  [author] 12 Jun, 2021 @ 6:48am 
No, I will look into it.
John 12 Jun, 2021 @ 5:03am 
1.5 months into the game the starting district disappears. I have stripped down the game and it still happens. Any ideas?
Draconas  [author] 21 Apr, 2021 @ 11:44pm 
Not a clue.
{!} 21 Apr, 2021 @ 4:37pm 
I'm getting HUGE amounts of lag if I use mods to increase the district slots and fill them. Any advice for fixxing this?
Inmortuae Regem -.-.. 4 Apr, 2021 @ 9:11am 
Was wondering when this would be made. Thanks.
Draconas  [author] 20 Mar, 2021 @ 1:54pm 
I'm glad you enjoy it.
PhilosopherKing 13 Mar, 2021 @ 1:10pm 
ok. thanks for the feedback. still loving the mod :) its like a minimalist trancendant humanity mod
Draconas  [author] 13 Mar, 2021 @ 12:32pm 
That would be change to core gigastructures mod, which I do not intend to change.

Besides you still have to keep their bodies intact - since they can relocate back to real worlds.
PhilosopherKing 13 Mar, 2021 @ 12:06pm 
THis is really cool, quick question, could you further reduce the food and consumer pop upkep for jobs in vr? cos it doesnt make sense that you have to feed virtualized people.
PhilosopherKing 12 Mar, 2021 @ 6:15pm 
this is awesome I was really waiting for this, thanks very much