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You can do anything you want with my mods, as long as you mention me in the description and there's a clickable link to the original.
You can fix that in the FCS but you'd need to know if there's a mod later down the chain performing that edit, for your edits to be effective.
Most likely.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3442168024
Look up. The attached forum thread describes how to do this.
So I won't be able to do it.
Additionally, the problem is that the game doesn't have the mechanics of adapting armour to a specific character's race, as is done, for example, in Skyrim or Oblivion. If you modify an existing turban model - it will change for all characters. Alternatively, you can make a unique model, and assign it only to this race, but there are problems with "common" NPCs and equipment distribution.
I really hope K2 has such a system with adapting the appearance of equipment depending on the race of the character.
Kenshi2 should be a good game, that's enough for me to try and replicate this mod there.
Though modder resources from the developers, like they did in K1, would be very helpful too.
Come Kenshi 2 (you know, in 2031 :P) do you think you'll remake it? What wok did you have to do to make it happen?
Not sure why but I can make Primordial Hives cute with Anrhaa's MegaKaizo/UWE pack, not sure what mod did it, but it's done there. May at least have some hope for ya there though.
Nope.
I've been done with Kenshi modding for a long time. And for now, I have no plans to return.
You can try doing this yourself, the key points here are the sliders that are written in the body file of all the sub-races, and the textual call of these sliders in the .xlm files for the character editor.
However, if primordial hive uses their own body models (I haven't used this mod and don't know anything about it) - then there will be difficulties.
I have no idea.
Probably not.
I didn't make a compatibility patch between Cute Hive and Princess of Cute Hive.
Sorry.
You can make it yourself, just open .xml files, and copy missing strings from Princess mod to Cute Hive mod ("female" section of .xml)
Or vice versa, copy the "male" section, depending on which mod you load last.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3242585435
Yes, as far as I remember.
Can this also be used for the messed up breast sliders on Mogwai's mesh? they are really sticky, I guess it's the way to describe it. Changing the editor limits to a range, instead of constant, results in just 2 functional positions for each breast slider (height, spacing, and size).
Yes, like this.
Like this?
https://youtu.be/JnNYTcfTnmk?si=PWnmpgztcTbI_UMF
In Blender, there must be some way to transfer a morph from one shape to another, even if they are different in topology. Or it can be done through a separate plugin.
I did this once, but it was a long time ago and I've forgotten the details.
If anything changes .xml files for character creation or meshes for character models - there be the mod conflict.
Game can't patch and merge such things on the fly, so you need to do it yourself.
That's normal.
I'm running the game now, and I've discovered something strange.
Regular Drones that walk around the Hives do not have this slider enabled.
However, other NPCs (including Drones) that appear in other places appear with this slider on.
I don't know what the reason could be. Regular Drones don't have a preset appearance that overwrites the basic character generator settings, as far as I can see.
If you set it to 100, all characters will be created with it by default (except for unique ones with separate appearance settings).
Look in the mod files, there's only one xml file, it's not very difficult to change it with any text editor.
<Range target="stick2_cute" min="" max="" mid="" name="Cute Hive"/>
all three xml files (one for each playable type of hiver) has this line
setting min max mid all to 100 makes it so your character has to be cute, but npcs still spawn with the default face
i hate to bug you, but i really like the mod and i'd like for it to apply to all hivers
If I remember correctly, you can set a base value for the slider in the .xml configs to be applied for creating new NPC characters.
If you set it to 100, all characters will be created with it by default (except for unique ones with separate appearance settings).
Look in the mod files, there's only one xml file, it's not very difficult to change it with any text editor.
Yes, but I can't do that because I don't make mods anymore.
Apparently, you'll have to research how exactly to create your own race in Kenshi.
從原版的死魚豆豆眼變成
現實昆蟲那邊有活力的複眼