Rusted Warfare - RTS

Rusted Warfare - RTS

Experimental Flying Base
15 Comments
Endzio  [author] 18 May, 2024 @ 11:42am 
Small update just dropped, I buffed a bit cluster and did some small changes, nothing major
Endzio  [author] 19 Aug, 2021 @ 7:58am 
About glitch, I will look, what can I do to patch it. :steamthumbsup:
JosephhaywardJr  [author] 19 Aug, 2021 @ 3:43am 
Wow the stats on this think are amazing.
JosephhaywardJr  [author] 19 Aug, 2021 @ 3:42am 
Oh, thanks for that.
Lukencio™ 18 Aug, 2021 @ 8:46pm 
I think i discovered a glitch
if you hold X (default blink key) and you select multiple waypoints with SHIFT, you can blink everytime you want in a burst lol
JosephhaywardJr  [author] 23 Mar, 2021 @ 3:01am 
No problem
Endzio  [author] 23 Mar, 2021 @ 2:58am 
Thanks ;)
I think this mod is done, I just need to update images on workshop and change description in steam and in unit.

Anyway, thanks for reviewing it :steamthumbsup:
JosephhaywardJr  [author] 23 Mar, 2021 @ 2:49am 
Having reviewed it i think it has been greatly improved, the shield and lazer defence work well for holding a defensive position so nice job. :btd6salute:
JosephhaywardJr  [author] 21 Mar, 2021 @ 10:29am 
A blast/explosion would work well
Endzio  [author] 21 Mar, 2021 @ 6:05am 
I think modular slot would be......too much for one unit ( it have for now cluster, blink and three turrets ).
I have one question to you, what option would be best for EMP weapon:
- lightning turret but retextured and with less damage
- "blast/exposion" ( something like my submarine's ability but single "explosion" )
- or maybe laser similar to AA Beam Gunship ( from original game )
JosephhaywardJr  [author] 21 Mar, 2021 @ 5:42am 
You could even make one modular slot on the front to allow for a wide variety of weapons and defences.
Endzio  [author] 20 Mar, 2021 @ 12:12pm 
I will add laser generator (you will need to recharge it for cash). Emp weapon is good idea, but I think that replacing plasma turrets its not very good (lower dps against groups of units). I have some ideas for Emp weapon. About adding you to creators section - no problem ;) you are giving me soooo many ideas to not to do it:steamhappy:
JosephhaywardJr  [author] 20 Mar, 2021 @ 10:27am 
Maybe consider replacing the plasma turrets with emp weapons.
JosephhaywardJr  [author] 20 Mar, 2021 @ 10:25am 
I like this for what is it but this unit takes a more defensive position so many adding a shield generator or a laser defence would be great but the players could buy this for in game cash. i would love to see maybe some emp weapons but other than it is great, thanks a lot.

thanks for adding me to the creators section :btd6thumbsup:
JosephhaywardJr  [author] 15 Mar, 2021 @ 2:27am 
This is well made, the blink option is good with plenty of range, the small effects of moving and blinking are nice, the price for the special abilities are decent, the large artillery cannon has a steady rof but the damage is a bit much so either reduce the rof or the damage, the speed is nice but the re-gen is a bit to fast, have it low when flying and it faster when landed. apart from those things very well done. I love the cluster rocket and the blink