Garry's Mod

Garry's Mod

๐Ÿ”ฅ PermaProps - Clean & Easy [with MySQL support]
34 Comments
EmulatorWolf 24 Sep, 2023 @ 4:03pm 
im not sure if im haveing a problem but a server im on has this and when i permprop a prop and clean up the map it normaly stays and now it vanishes along with anything else
Lombaxtard 16 Aug, 2023 @ 1:37pm 
Where on Earth the database is actually stored??
MJ The Phantom Shitter 25 Jul, 2023 @ 6:15am 
hey question how the hell did this addon break billys whitelists its 100% this one as i add it it breaks i remove it it works
Hexon_Boi 6 May, 2023 @ 3:37pm 
funny, he made a better permaprops but won't update it to fix the errors
Lunar 9 Nov, 2022 @ 6:01am 
Hey sorry if this problem is listed but honestly I can not find it anywhere, and I have spent over 3 days trying to fix this. For some reason the perma props system is ignoring any sort of restriction I set in. I use WUMA to block the tool, and it lets admin use it. I block admin from using the tool with FPP, and untick the option in the CAMI settings, and admin can still use the tool. I even went in the files and rewrote and deleted everything involving base admin so that the base level of access is superadmin, and it still lets admin use the toolgun.
Just to add this as a note as well, I did have the addon in the content, and on the files, but I removed the one from the content. I did not wipe the database cause I wanted to keep the props we had, but I will probably end up doing that soon. However if you have a fix for my current issue I would greatly appreciate it.
Vurdel 21 Sep, 2022 @ 10:38am 
I cannot seem to save perma props bodygroups or skins
Allen Scott 1 Sep, 2022 @ 11:21am 
Is there way to make it extend to all props or entities constrained to the target entity as well? I'd hate to have to manually permaprop all the individual props of a larger building that's been welded together.
IzzyM 31 Jul, 2022 @ 12:43am 
Hi. Make it able to save ropes too
Grand& 28 Jul, 2022 @ 3:29am 
When I attempt to permaprop something on my server, the entity disappears, states in chat that it has been successfully added, but no perma props are in the list still. I would love some assistance with this. (same problem)
Titanovsky 24 May, 2022 @ 4:36am 
nice
Mr. Eagle 29 Mar, 2022 @ 12:44pm 
Hey Bucket, your Permaprop Script Freeze all LFS Vehicles. So we need an admin to unfreeze all vehicles. Can u fix it or just tell me a fix? :)
Toxork 3 Mar, 2022 @ 9:37am 
For some reason Textscreen don't appear instantly when the Server is restarted or after a map change. Gotta do a clean up before they appear. A fix would be nice
Cards 25 Jan, 2022 @ 1:35am 
A๐š๐š๐šŽ๐š—๐š๐š’๐š˜๐š— ๐šŠ๐š•๐š• ๐šŸ๐š’๐šœ๐š’๐š๐š˜๐š›๐šœ ๐š˜๐š ๐š๐š‘๐š’๐šœ ๐š™๐š›๐š˜๐š๐š’๐š•๐šŽ:
๐šƒ๐š‘๐š’๐šœ ๐š–๐šŠ๐š— ๐š’๐šœ ๐š‚๐™ด๐š…๐™ด๐š๐™ด๐™ป๐šˆ ๐šŠ๐šž๐š๐š’๐šœ๐š๐š’๐šŒ.
๐™ณ๐š˜ ๐š—๐š˜๐š ๐š–๐šŠ๐š”๐šŽ ๐š•๐š˜๐šž๐š ๐š—๐š˜๐š’๐šœ๐šŽ๐šœ ๐š—๐šŽ๐šŠ๐š› ๐š‘๐š’๐š–.
๐™ณ๐š˜ ๐š—๐š˜๐š ๐šœ๐š‘๐š’๐š—๐šŽ ๐š‹๐š›๐š’๐š๐š‘๐š ๐š•๐š’๐š๐š‘๐š๐šœ ๐š—๐šŽ๐šŠ๐š› ๐š‘๐š’๐š–.
๐™ณ๐š˜ ๐š—๐š˜๐š ๐š•๐š˜๐š˜๐š” ๐š‘๐š’๐š– ๐š๐š’๐š›๐šŽ๐šŒ๐š๐š•๐šข ๐š’๐š— ๐š๐š‘๐šŽ ๐šŽ๐šข๐šŽ.
๐™ณ๐š˜๐š’๐š—๐š ๐šŠ๐š—๐šข ๐š˜๐š ๐š๐š‘๐šŽ ๐šŠ๐š‹๐š˜๐šŸ๐šŽ ๐š–๐šŠ๐šข ๐šœ๐šŽ๐š ๐š‘๐š’๐š– ๐š˜๐š๐š ๐š˜๐š— ๐šŠ๐š— ๐šŠ๐šž๐š๐š’๐šœ๐š๐š’๐šŒ ๐š›๐šŠ๐š–๐š™๐šŠ๐š๐šŽ ๐š๐š‘๐šŠ๐š ๐šŒ๐š˜๐šž๐š•๐š ๐šŽ๐š—๐š๐šŠ๐š—๐š๐šŽ๐š› ๐š๐š‘๐šŽ ๐š•๐š’๐šŸ๐šŽ๐šœ ๐š˜๐š ๐š–๐šŠ๐š—๐šข
D4KiR 13 Jan, 2022 @ 11:20am 
[๐Ÿ”ฅ PermaProps - Clean & Easy [with MySQL support]] lua/permaprops/sv_main.lua:256: attempt to index a boolean value
1. TeleportToProp - lua/permaprops/sv_main.lua:256
2. func - lua/permaprops/sv_main.lua:452
3. unknown - lua/includes/extensions/net.lua:33


[๐Ÿ”ฅ PermaProps - Clean & Easy [with MySQL support]] lua/permaprops/sv_main.lua:514: attempt to index local 'ent' (a boolean value)
1. func - lua/permaprops/sv_main.lua:514
2. unknown - lua/includes/extensions/net.lua:33
ZuFy 20 Dec, 2021 @ 2:04pm 
no worries, I actually was dumb and had it in the addons folder and in the server workshop pack. works wonderfully and thanks for the excellent addon!
Summe  [author] 20 Dec, 2021 @ 8:07am 
There must be an error in the server console
ZuFy 19 Dec, 2021 @ 7:39pm 
When I attempt to permaprop something on my server, the entity disappears, states in chat that it has been successfully added, but no perma props are in the list still. I would love some assistance with this.
Summe  [author] 24 Oct, 2021 @ 6:57am 
Update 1.07
- Added integration for class "prop_effect"
- Maybe prevented / fixed something with the textscreens
Summe  [author] 13 Sep, 2021 @ 5:58am 
I have updated the addon. It should work now, pls report back :)
Mickerd 3 Sep, 2021 @ 2:32pm 
Can't permaprop textscreens anymore smh
NooK 21 Aug, 2021 @ 12:30pm 
Sadly this does not let you permaprop textscreens anymore.
Zartheshaman 30 May, 2021 @ 5:23pm 
for some reason i cant use this addon on textscreens.
Azus 24 May, 2021 @ 6:07pm 
So after use this permaprops i don't get 20 fps if i permaprop 10 props like in the original permaprop?
TheNarberal 14 Apr, 2021 @ 7:46am 
Doesn't support scaled models.
Summe  [author] 5 Apr, 2021 @ 9:11am 
Yes
VoxShroom 31 Mar, 2021 @ 9:18am 
Can you perma prop entities such as Symfphysโ€™ vehicles?
he keeps saying poo poo 22 Mar, 2021 @ 2:31pm 
is there a way to disable permapropping all entities so that only props can be permapropped?
Summe  [author] 20 Mar, 2021 @ 2:17am 
You can now permaprop textscreens
Jellyton 17 Mar, 2021 @ 6:16pm 
Needs the ability to update permaprops with the tool, and permaprop textscreens (it hasn't been working for me, and I don't like persist)
Aqua 16 Mar, 2021 @ 8:51pm 
gmod store ready
plexx 16 Mar, 2021 @ 2:43pm 
it looks really nice :steamthis:
Summe  [author] 15 Mar, 2021 @ 10:22am 
Thank you really much <3
Kinmal 15 Mar, 2021 @ 10:11am 
Really clean and good-looking addon! I look forward to using it!
Nicohaze 15 Mar, 2021 @ 10:05am 
Awesome! good job.