Tabletop Simulator

Tabletop Simulator

Magic the Gathering Table - MTG EDH
98 Comments
Igor Freitas 19 Jul @ 10:32pm 
Thanks for this mod! Feedback: there's a chest of some sort that's not importing properly because its model's link at paste(dot)ee/r/ylQzQ is broken.
Robert Sausage 15 Jul @ 3:15pm 
When you play a card like metallic mimic and it says to select a creature type, is there a way of letting you choose it and have it automatically give the counters to other creatures of the same type?
Darkfowl 9 Jul @ 10:31pm 
When me and my friends play with the playmats, even when promoted non-host players cannot change the playmat image. Is there a way to fix this?
Lenc  [author] 3 Jul @ 10:35pm 
It seems Archidekt is indeed getting some errors when using Scryfall (URL).
You have two options:

a) Easier one that I recommend is using the Card Importer, just tested with two Cloud decks as example and even different art cards are imported fine (back card option also working):

https://i.imgur.com/NNfydMR.png
https://i.imgur.com/yZEWQEc.png

- You can either put the URL direct in the URL bar (and if you want use the settings options to put a different back card, different language, other options)
- Card Importer also has a box if you want to put also the deck card list and it usually accepts more formats than using Scryfall Deck command.

b) Using the "Scryfall deck" command which I don't recommend - you would also have to paste the deck card list in a new notebook inside TTS with an exact specific format.

Other than that I tested "Scryfall URL" for a mtggoldfish deck page for example and it worked fine, so not sure why it's not accepting Archidekt in such easy way anymore.
先生ulla 3 Jul @ 7:36pm 
How do you spawn a deck from archidekt? I type in "Scryfall (deck link)" and I get an error. The deck is public.
Gergims 1 Jul @ 7:00pm 
@Lenc Thank you, I found it thanks to you!
Lenc  [author] 30 Jun @ 6:41pm 
@Gergims you can change a counter either on attack or defense button by clicking it to increase or right clicking to decrease. Right below the counter there is a almost hidden button (that the script calls as "button below" that you can use to increase or decrease both attack//defense at the same time.
Lenc  [author] 30 Jun @ 6:40pm 
@jaded unfortunately I don't have plans on making an eight since I don't have the time for it right now... but there are many out there in the mtg tts community I would recommend especially the one created by Oops I Baked a Pie
Gergims 30 Jun @ 2:16pm 
asking for help: what does it mean when it says "button above" or "button below" when highlighting over a counter or number that needs to be changed?
JadedCthulhu 25 Jun @ 2:22pm 
Do you have any plans on making an eight(8) play table?
Lenc  [author] 22 Jun @ 1:43pm 
What scryfall command were you trying to use? I just tried it and it's working fine when printing cards.
A Soword 14 Jun @ 7:56pm 
I'm getting the "Load image failed unsupported format: UNKNOWN" when using scryfall command. I already have mod caching and threading disabled
CitricAstrid77 9 Jun @ 9:26am 
Generally quite good, but wish there was a better way to scry/surveil and also mulligan
beburke 24 May @ 7:58pm 
Very good mod. Thank you very much Lenc!
Lenc  [author] 11 Apr @ 6:31pm 
I just updated the encoder for the table, so there are no longer updates for it. It is still weird sometimes, if you find the white boxes or any error try loading the table again AFTER all players are inside the game. I am trying to find what is causing this but it's probably something going on with the added encoder add-on that takes some time to load for when people join in.
Bacardibat88 11 Apr @ 5:03pm 
Is anyone having issue with cards that appear to be completely blank? They show up as white, with no text, image, nothing. These tend to hover above the table and are not accepted in the token doubler bags.
Also seem to be stuck loading the game or decks between 91-97%
There is a prompt when I create a table saying there is an update available and to right click the 'encoder'? I'm not entirely sure where to find this encoder.
Zeph 6 Apr @ 6:22pm 
My friends and I are trying to play and there is a huge white box in the center for them that manages the life counters. I don't see it, but they do. A message pops up at the top when the workshop mod loads in and it says "An update has been found. Please right click the encoder and select update."
Lenc  [author] 28 Mar @ 2:30pm 
You can send him the URL and ask him to change himself or maybe trying to give all players permission -> *Click on the person's name in the upper right player list, promote.*
Just-Missed 27 Mar @ 6:51pm 
Is there a way for other players to import their own playmat images? I seem to be unable to use the "Custom" command when I join my brother.
Lenc  [author] 21 Nov, 2024 @ 6:55pm 
Scryfall site (scryfall.com/sets) or many others out there can show you the set code for each set released so far (example for a recent one Duskmourn: "DSK" or a Modern Horizons one: "MH3"). By knowing the Magic set code you can put it so the draft function generate boosters of that set for you to "unpack" and play.
tombrand 19 Nov, 2024 @ 12:31pm 
Thank you very much for the mode!
Quick question - where can I find a list of codes for the draft import mode?
e.g. - what set does "CMR" stands for?
Lenc  [author] 18 Nov, 2024 @ 9:15am 
Exosus, yes you can import custom cards just like explain in the comment bellow

For importing even any custom art (like proxys) you could do scryfall command + card name + url that has the custom image you want (the following is the command that you put in text chat): scryfall *cardname* *url*
https://imgur.com/a/QdbPMNT
Exosus 18 Nov, 2024 @ 6:40am 
Hey, is there anyway to import custom cards?
Natty Ice 9 Nov, 2024 @ 6:30pm 
Are there scripts for this that do mill and scry?
Lenc  [author] 15 Oct, 2024 @ 9:22pm 
For everyone with similar issue: I usually use a combination of trying different sites through the Card Importer and for those cards that don't spawn in correctly or if I want a custom art I then use the Scryfall commands in chat. Scryfall has a lot of commands you can type in, some examples are listed in this mod at the bottom of the description.

My favorite commands to easily finding cards are "Scryfall print *cardname*" for looking different card versions and "Scryfall search *syntax like type: or set:*" for going for that specific version you like (and by using some site database like https://scryfall.com/ you can find most set codes there to use in the "set:" syntax.)

For importing even any custom art (like proxys) you could do scryfall + card name + url that has the custom image you want = "scryfall *cardname* *url*"
https://imgur.com/a/QdbPMNT
Lenc  [author] 15 Oct, 2024 @ 9:03pm 
Yea, the card importer sometimes fail to import the correct set for each token, what you can do at least once (since you can save the tokens later in an object to easily import them as well as the deck) is to scryfall search for them. For your first 3 Angel tokens for examples I used "Scryfall search set:tonc Angel" and then later set:tmoc and set:trvr. You can easily see the set of each token on Archidekt when you mouseover the cards.

https://imgur.com/a/f9ZYtFa
Feni 11 Oct, 2024 @ 10:07pm 
https://archidekt.com/decks/9051449/army_of_the_faithful
Okay, taking this deck as an example. I use the deck importer with the above link and it spits out the main deck just fine. The problem is that I have a bunch of similar angel tokens so I choose specific art for each token so I can easily tell them apart(as well as token art I prefer to use for the others), but the deck importer often puts the wrong art on the token cards. It isn't game breaking or anything, just annoying, but I would greatly prefer to be able to use the token art I want.
As far as saving the decks as objects I got that down just fine.
Lenc  [author] 7 Oct, 2024 @ 3:05pm 
Feni, can you send me a link I can test? Are you using the scryfall command or the Deck Importer? Not sure though why you would want to import tokens... you could just scryfall/import the token cards you want and save them in one of the boxes and copy-paste them if more is needed.

When you put stuff (either tokens or like a whole deck+tokens) in a container like the Deck Box for example you can right click the box and click in "Save Object". That way you will always have your deck loaded the way you want by importing the deck box after you save it.
Feni 30 Sep, 2024 @ 2:42pm 
I'm sure this has been asked before, but when I import my deck from Archidekt the token art is sometimes right for half my tokens and wrong for the other half. I'd prefer it to be right from the beginning, but at the very least how can I fix it to have the right art?
TwistedTreason 22 Sep, 2024 @ 12:55am 
Can you add The Ring to the emblem pile? Sorry if I missed it
aidanngodfrey 27 Aug, 2024 @ 5:28am 
if anyone wants to play please add me as a friend
Valtrosio 22 Jul, 2024 @ 3:42pm 
This is certainly awesome, I'm luring my friends into magic thanks to this, I can't thank you enough.
estrogen muncher 21 Jul, 2024 @ 2:40am 
What's the deal with the initiative? I'm playing an Obeka deck and I cannot find for the life of me where I can flip the initiative to actually see the undercity. This is the first dual faced card I've ever had this issue with. It seems like it just wasn't given two different states because all of the actual clickable section of the dungeon are there like other dungeons, I just can't actually flip it or change state to see the undercity side of the card.
Ched 12 Jul, 2024 @ 4:00am 
This is just so dang impressive. Relative new to the game and this has been such an awesome tool for playing more frequently with friends where it's otherwise hard to get together in person. Can't thank you and anyone else involved enough for this absolute piece of art!
theo 2 Jul, 2024 @ 1:36am 
@lenc thx for fixing
Lenc  [author] 1 Jul, 2024 @ 9:29am 
@Sable, double sided cards will have normal card back (otherwise it would be pretty obvious for you or opponent when you would be drawing them). The way the double-sided card works is that they have 2 "states" in the TTS that you can change anytime. Right click the card and if you imported through the card importer it will probably have a second state that will represent the card back of dual sided card.
Example I imported just now with a Tergrid deck: https://i.imgur.com/KFDxlKR.png

Also, if you are leaving the card Easy Modeles Encoder activated it does add some buttons to the cards, one of them being the "flip" card module that works as a shortcut for that action: https://i.imgur.com/h0jS8g9.png
Lenc  [author] 1 Jul, 2024 @ 9:20am 
@theo, thanks for letting me know, just updated the color of that damage counter.
Sable the Raccoon 30 Jun, 2024 @ 7:33pm 
Chandra fire of kaladesh and Nicol Bolas the Ravager have normal card back to them when imported
Lenc  [author] 30 Jun, 2024 @ 6:22pm 
Can you give me an example?
brainlet 30 Jun, 2024 @ 4:05pm 
certain cards aren't getting imported with the rest of the deck, i even tried to import them separately but they wont come in
Sable the Raccoon 30 Jun, 2024 @ 1:26pm 
Double sided cards aren't spawning with the flip side only the standard back card back
theo 26 Jun, 2024 @ 12:09pm 
hey not a big issue but could you fix the fact that the white commander damage counter on under the green life total as it is green rather than white it is green IDK why but it kinda bothers me
Lenc  [author] 13 Apr, 2024 @ 11:15am 
Thanks man! Credit goes to a lot of people you can all find in the description, this started as a table I arranged for my group but I'm glad other MTG TTS people enjoy!
R1K0CH3T 13 Apr, 2024 @ 10:49am 
You are a gentleman and a scholar, sir. Love this mod.
Lenc  [author] 13 Apr, 2024 @ 9:44am 
Tribal_Typhoon, not sure what is going on for you guys, I just tried the table and it looks fine: Imported a deck through the Card Importer and managed to draw normally: https://imgur.com/b0QYFt0
If this is still happening, add me and I can try to see what's wrong.
Tribal_Typhoon 11 Apr, 2024 @ 8:40am 
hi there so me n my firends are trying out your mod and we cant see our cards after we draw is it bugged?
Lenc  [author] 16 Mar, 2024 @ 1:05pm 
The table is suitable for 2 player as well, you can easily just tell your friend to join the spot in front of you and play normally... even the turn count will only be counted for you 2.
Exsero 23 Feb, 2024 @ 1:38pm 
Is there a way to make it just 2 player? Every table is 4-player it seems.
Rocklobser 7 Jan, 2024 @ 7:47am 
I actually figured it out sometime after asking! lol

This is by far my favorite mod for magic. I've got friends all across NA so this has been great for finally being able to play together without needing to pay extra for Arena or MtGO.

10/10
Lenc  [author] 6 Jan, 2024 @ 1:56pm 
@Rocklobser

Yes you can import any card that exists in the Scryfall database with "scryfall (insert card here)". Example: "scryfall Reality Shaping" -> this would spawn the Reality Shaping Planechase card. You could then scale it up if you want it by right clicking it.

Another way to import a lot of cards is by the command "scryfall search xxxxx". If you want all planechase cards from the Planechase Anthology Planes set for example (https://scryfall.com/sets/opca) you could do the scryfall search command with the set syntax:
scryfall search set:OPCA
This would spawn all cards from this planechase set.