Cities: Skylines

Cities: Skylines

Seattle by Funchenstein & Mr Miyagi
70 Comments
ShamefulBanana 16 Jan @ 4:46pm 
I just started this map, after leaving another Seattle map. This one is awesome, but my one criticism is the same for the map I left: The Puget Sound does not flow into Lake Washington -- Lake Washington flows into the Puget Sound.

Otherwise, this is so awesome to build on.
arthraix 6 Jan, 2023 @ 4:58pm 
I like this map but there is just so many hills and water I like using other maps instead.
Ventru 22 May, 2022 @ 1:07pm 
"Say Hello 2 Heaven, don`t be the Man in the Box, go with the Even Flow and have some fun with this map!


Oh, Nevermind...All Apologies for this map description!"

That's the best map description ever! :)
Phoach 26 Mar, 2022 @ 5:44am 
i used to live here, but covid made it unlivable with prices rising and had to move. Im in Puyallup now. But its nice to see what the land is like without the city. Now... to try and make it as clean as Bellevue, with a crime rate lower then the sea level, and even greener energy.
V E N Z 19 Mar, 2022 @ 5:57pm 
BRO THE GRUNGE THE GRUNGE AAAAAAAAAAA
<3
PYRO 14 Jan, 2022 @ 11:25am 
It makes sense, Mr. Miyagi. I’m in the middle of creating my first custom map, and I’m just about to the point where I have to deal with water flow and fishing recourses. So, thanks, you answered a question that was on my mind.
MrMiyagi  [author] 14 Jan, 2022 @ 3:07am 
2. I decided that looking realistic was more important than anything, and so I worked on getting salmon current in that area where the body of water narrows. You can see a tiny bit of tuna (fast current, very deep water) - tuna is nearly impossible to get if you want the water to also look natural. It's frustrating. I wish I could just paint the fish types but that's not how it was designed.
MrMiyagi  [author] 14 Jan, 2022 @ 3:03am 
That did come to mind. The issue is that the placement of fish is done automatically. The speed of the current and the depth of the water is what determines the fish type. Salmon is generated by shallow water with pretty fast current. You can see where I managed to do that - where the body of water narrows. I tried to achieve it in Puget Sound, but to get it to the point of salmon in a wide body of water, the current has to be so strong that it really shows and it unrealistic to the eye. Puget Sound turns into white water rapids. So...
PYRO 13 Jan, 2022 @ 8:41pm 
Billy is right, salmon is abundant here in the PS
Turd Burglar 13 Jan, 2022 @ 2:13pm 
You should add more salmon to the waterways. There is big time salmon fishing in pudget sound. makes the map more lore friendly :)
PYRO 12 Nov, 2021 @ 7:22pm 
Now days I stay the f&@k out of Seattle unless absolutely necessary. It has long since turned to shit. Tacoma in many ways is more desirable now.
PYRO 12 Nov, 2021 @ 7:19pm 
I'm in Edgewood, near Puyallup
Glibmoth0 12 Nov, 2021 @ 6:27pm 
Was just trying to be funny. I live in Tacoma.
MrMiyagi  [author] 12 Nov, 2021 @ 12:38pm 
IDK about you but I'd rather have lots of coffee shops in my PNW town. :hardhat::summer2019trees2:
PYRO 11 Nov, 2021 @ 11:48am 
@shashj0, idk but there are riot police props lol
Glibmoth0 11 Nov, 2021 @ 11:04am 
Are there any mods to add rioters, er, ah, protesters?
PYRO 7 Oct, 2021 @ 8:21pm 
LMAO, so true guys. Not even Biffa could fix our traffic.
Irish 7 Oct, 2021 @ 1:43am 
need mod that makes it so cars drive 10 MPH between Seattle and Tacoma whenever it rains
Irish 7 Oct, 2021 @ 1:43am 
LMAO @ BIGDUCATS
BIGDUCATS 31 Jul, 2021 @ 3:36pm 
To add realism i changed the highways to parking lot roads.
PYRO 17 Jul, 2021 @ 2:41pm 
MrMiyagi, I love all your work and this map is no exclusion. Seattle native here, 30 years and going. This will be fun. Thanks for the great work.
MrMiyagi  [author] 10 Jul, 2021 @ 10:11am 
You're welcome! Yup, the way that buildings lie in the game is basically ideal for totally flat terrain, especially if it's large items.
atc367squadron 10 Jul, 2021 @ 3:20am 
I'm using this now. Had to flatten terrain slightly but love it - thank you!!
Dr Sigmund Adegas Freud 5 Jul, 2021 @ 2:51am 
Amazing recreation!
MrMiyagi  [author] 13 Jun, 2021 @ 5:32am 
Glad you like it everyone! :hardhat::chirp::highrise::summer2019trees2:
[TLC] JETownsend 5 Jun, 2021 @ 6:11pm 
I haven't been back to my home town in years so seeing Mercer Island in this map is an absolute thrill. Great job!
jameskusz23 31 May, 2021 @ 2:41pm 
Now that's how you make another beautiful map... while mixing in a whole bunch of amazing references in the description. As a huge Pearl Jam fan I verrrrrry much appreciate everything about this.
macmorri 4 May, 2021 @ 11:21am 
Lovely crafted map, looks very good. I would call myself being kind of a MrMiyagi Fanboy ;) - pretty addicted to his maps. This one I wouldn't call one of my favorites - although it's still a good one. That's because I prefer to play from scratch to the top using as few mods as possible.
This map feels to bet difficult for playing if you are planning to play old fashioned way. Both the intersections and the railways are pretty annoying when starting. Without planning ahead you won't get far.
It gets better as soon as you begin to unlock additional squares.
Look&feel + detailing: 4/5
playability: 3/5
MrMiyagi  [author] 25 Apr, 2021 @ 3:05pm 
Hope you find the thing holding up your city! One time I forgot to add water pipes and sat there wondering why I wasn't getting anyone moving in, and I forgot to do that after years of playing. :winter2019joyfultearssnowman:
MrMiyagi  [author] 25 Apr, 2021 @ 3:02pm 
There are 4 working connections. There is a 5th that is a "dummy" (it doesn't connect to outside, there are a max of 4). We made that highway just because it is there IRL and thought it important to include. A mod would be needed for a 5th connection, but we wanted to keep the risk via modding minimal for you all.

If there are no cims moving in, then there's something else going on. Even on island maps with no highway or rail connections, cims will move in if you provide at least a harbor or airport.

Things to check include:
Verifying highway intersection ramps haven't been accidentally reversed direction (i.e. at least one off ramp and one on ramp)
You have powered water pump, water pipes, and your electricity lines go all the way *into* one zoned square
Check for anything other basic essential that might be held up, preventing cims from moving in
Bpaim 25 Apr, 2021 @ 2:44pm 
Beautiful map, but there's an outside connection missing, which, in my game at least, causes no cims to move in
b1ades77 1 Apr, 2021 @ 8:18pm 
The southern highway doesn't have a outside connection and trains bug out because the rail node is not long enough to allow trains to move freely.
MrMiyagi  [author] 29 Mar, 2021 @ 7:10am 
@AzOdnem ah, I guess Reaper, who created the map theme, activated the aurora. Aurora is controlled by map themes rather than maps themselves. What you can do is pick a different map theme. If you are using Theme Mixer, then you will want to change the base theme.
AzOdnem 28 Mar, 2021 @ 7:53pm 
I'd love to build Seattle with this map but it seems northern lights are appearing at night even though the base theme of this map is temperate. Any fix to this?
funchenstein  [author] 25 Mar, 2021 @ 8:47am 
Thanks for all the kind words and grunge references in the comment swction! This was a very fun map to create, and we are grateful for how well it has been recived! 🤗
b1ades77 23 Mar, 2021 @ 11:47pm 
All good, its a great map to build on.
MrMiyagi  [author] 23 Mar, 2021 @ 8:16am 
If you want to extend the shipping lanes on your already-begun city, use BloodyPenguin's More Network Stuff mod, https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=512314255&searchtext=network+stuff which requires Prefab Hook mod add-on. I use them all the time and have no problems with them. You can unsubscribe from the mods after you place the new shipping lanes
MrMiyagi  [author] 23 Mar, 2021 @ 8:13am 
@b1ades77 yikes! Not good! Found them, fixed and updated roads, extended shipping lanes to run down Harbor island canals. Thank you for letting us know! :winter2019happybulb:
b1ades77 22 Mar, 2021 @ 7:53pm 
I'm enjoying the map thanks, however I have noticed that a couple of the highway ramps are the wrong way around and the shipping path isn't long enough to reach most of Harbor Island.
Obex 22 Mar, 2021 @ 7:30pm 
Wish Biffa could fix our traffic in real life. lol
atward1960 22 Mar, 2021 @ 1:58pm 
Love the map. I grew up in Seattle (live in Spokane since retirement 10 years ago). My old house is a little north of the maps border, 180th NE in what 's now called Shoreline. I've already started a build on this.
MrMiyagi  [author] 22 Mar, 2021 @ 1:08pm 
@Shredra nope, no series that I know of. @Akihabara there is no such thing as too many puns. :steammocking::steamhappy:
MrMiyagi  [author] 22 Mar, 2021 @ 1:05pm 
@Pixelclone hi, I have a guide that has been out there a while, but it got really messy. I've been updating / simplifying it since you asked the question. I still have images to make for it, but it might already be clear enough now for you to be able to make an overlay. If you have a question, ask me on the guide in the guide's comments. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1275917540
SILVER_OO 22 Mar, 2021 @ 3:18am 
س






Akihabara 21 Mar, 2021 @ 10:15pm 
There is a TAD too many puns in the description.:steamhappy:
FluffedupForkz 21 Mar, 2021 @ 6:31pm 
as a Seattlite born and raised the only things that are not accurate are the elevated parts of I-5 which is fine the express lanes which is almost impossible in this game and the ending of the spokane street freeway raiting: 100/10
Alecthelm 21 Mar, 2021 @ 12:42pm 
Love it, youre an Bank when its on creating good maps.
MrMaison 21 Mar, 2021 @ 11:21am 
Thumbs Up!
Poofster20 21 Mar, 2021 @ 11:06am 
TEN thumbs up, best map I’ve seen VS others. The OCEANS are great!
soundersbloke 21 Mar, 2021 @ 10:04am 
I live in Seattle.. this is the best map I've seen. I need to find a way to build floating bridges... It is so much fun to solve traffic challenges for Eastside to Seattle cross-lake traffic.