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So it was nice to have weapons quite early :D
Arma 3> Workshop> Workshop of Maui
Above
1) give unique name to every unit you want to equip by ravage gear,
2) make init.sqf inside of the mission folder
3) place this code in init.sqf
sleep 5;
[name1] call rvg_fnc_equip;
[name2] call rvg_fnc_equip;
[nameX] call rvg_fnc_equip;
where name1, name2, ..., nameX are unique names of AIs.
4) save
5) done
Unfortunately there is a small problem that I cannot solve. I have some hand-placed units (NPC) with the code: 0 = [this] call rvg_fnc_equip; described. Now these NPC should be generated with randomly generated equipment and weapons of the RHS and CUP mods.
When restarted for the first time it does not work, the people only have Arma 3 Vanilla equipment and weapons.I thought the problem was solved because the NPC were armed with RHS / CUP weapons during the second round of the mission.