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The most common (but still rare) crash when placing an LCD Panel has been to place one, configure it with a script and adjust the Adjustable LCD parameters, destroy the LCD Panel, then when placing a new one on the same grid, crash. I've only been doing this in multiplayer, and the dedicated server itself doesn't crash, just the client who places the LCD Panel.
Multiplayer, local dedicated server:
2023-04-09 16:06:40.637 - Thread: 1 -> Info: [NetworkAPI] Entity not registered in dictionary 'PropertiesByEntity'
2023-04-09 16:06:40.702 - Thread: 1 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object.
at Natomic.AngledLCDs.TerminalHelper.<>c__6`1.<AddTermBtn>b__6_0(IMyTerminalBlock b)
at Natomic.AngledLCDs.AngledLCD`1.<>c__DisplayClass71_0.<AddEnabled>b__0(IMyTerminalBlock b)
at Sandbox.Game.Gui.MyTerminalControl`1.OnUpdateVisual()
at Sandbox.MySandboxGame.ProcessInvoke()
...
Not sure if the NetworkAPI message is related or not.
I assume this is saying it's crashing when trying to add a terminal UI element.
Just making a local single player mod
@NeonDrip Thanks for the issue report, should be fixed now. I've also implemented (1), that should've been the behaviour anyway :p, for (3) you can use build vision to quickly copy properties but I do think its an important QoL feature, I'll have a think about if/how to add it (2) is easy to do with timer blocks so I don't think its worth adding to the mod.
1. make it so the "next scene" trigger goes back to the top if you were on the last scene
2. add a trigger for next and play in the same trigger, a "play next"
3. a way to copy paste stages
also a bug report, when i select stage 3rd 2nd 1st, it will instead play it as 2nd 3rd 1st
love the mod by the way
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2436065751 collection of mods
I have a problem with Velocity and Gravity base scripts. Only thing in errors is Natomic.AngledLCDs.* so it might be an issue with your mod.
[INIStuff]
blah=banana
---
Non-ini stuff here
Removed offset part and rename some names as that will conflict with this mod.
Also replaced MyObjectBuilder_TextPanel with MyObjectBuilder_ReflectorLight.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2446000529
Can you make this same to the small Spotlight block?
single block that light up at 5° to left and 15° down angle.
Fun fact is that 3D model of Small Programing block has Lcd on adjustable arm :D.
Only if you can make this for other now part-broken mods.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=635163592
This one has broken curve rail so if i can just rotate 3x1 block.
I had to restart the game in order to get the position fix to work again and even then it only ever works on the very first time.
I'm sorry if I'm inconveniencing you with this in any way. (2/2)
To illustrate the situation better: Imagine a hole, and that hole is covered up with a lid that has merge blocks on each corner, so when it closes, the hole is airtight. And the Screen (Transparent LCD if that matters) is placed on the lid.
So I did things in this order: Opened the hole via pistons, placed the screen, adjusted the sliders.
Then, when I close it, as soon as the merge blocks connect, for a split second, the screen teleports back to its original position. However, thanks to your fix, it then jumps back to where I wanted it to be. (1/2)