Tabletop Simulator

Tabletop Simulator

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19 Comments
UprootedGrunt  [author] 23 Jun, 2022 @ 6:19am 
Very cool Shep.
Shep 20 Jun, 2022 @ 4:53pm 
Just wanted to thank you again UprootedGrunt, this is really useful.
I upgraded your mod with a couple of QoL things that made it even easier to use, at least for me.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2823800318
UprootedGrunt  [author] 29 Aug, 2021 @ 9:19am 
The notebook "Colors" tab. Just so I can rule out easy to fix issues.
Psizmo 28 Aug, 2021 @ 2:24am 
What do you mean by "notebook formatting"?
UprootedGrunt  [author] 27 Aug, 2021 @ 7:32pm 
Hmm. It's supposed to make you grey first, then the real color. Want to drop your notebook formatting in the discussions area?
Psizmo 27 Aug, 2021 @ 1:19am 
It doesn't work for me for some reason. He throws me to the greys all the time.
Shep 22 Mar, 2021 @ 11:22pm 
Already tried it, works like a charm. Thanks!
UprootedGrunt  [author] 22 Mar, 2021 @ 5:56pm 
Yes, I meant between the colon and the username. It searches for the name starting with the character immediately after the colon, and searches until the next control character (line break, for instance). A space after the colon would expect a space at the front of the username.
Shep 22 Mar, 2021 @ 2:59pm 
BTW, what if the Steam username has spaces? (you mention that no spaces should be entered; did you mean between the colon and the username?
Shep 22 Mar, 2021 @ 2:58pm 
Awesome, found it, didn't notice it was hidden from all colors except black. Thanks!
UprootedGrunt  [author] 22 Mar, 2021 @ 7:04am 
There is a physical object that the scripts are attached to, located at -50,-50,-50. However, the additive load should only need to be done once, and once you save it, the object (and notebook tabs) remains with the game.
Shep 21 Mar, 2021 @ 7:22pm 
What a great mod! Thanks!
Would you mind making it a physical object so it can be spawned and saved with the campaign that is being saved, so we don't need to do additive load? It is (a bit) prepense to error.
It's much easier to spawn an object and have it saved in the campaign's save.
Thanks once again!
GrognardDM 17 Mar, 2021 @ 10:45pm 
Thanks for sorting that out.
UprootedGrunt  [author] 17 Mar, 2021 @ 3:42pm 
@GrognardDM and it should be fixed now. Found a better way to do the steam name search.
UprootedGrunt  [author] 17 Mar, 2021 @ 2:28pm 
@GrognardDM Apparently you need to add an extra line break in the notebook tab after the Black. I'll update the mod shortly to apply that going forward, but if you hit the enter key afterwards, it should work.
GrognardDM 17 Mar, 2021 @ 1:30pm 
Thanks for the mod. I can't get it to work use Black, other colours work fine. Can you check and let me know please? Thanks in advance.
LasrinPrime 17 Mar, 2021 @ 12:46pm 
Oh, I did. I just save it in my object inventory so I can learn from the scripting, or import it into another table after I have made my minor edits, etc.. Again, I've been trying to figure out how to handle this for a week now, thank you.
UprootedGrunt  [author] 17 Mar, 2021 @ 12:42pm 
@Lasrin You shouldn't have to save the object separately. To be clear, this won't really work if you're re-adding it to the game every time. Your best bet is to load it into game once, and save it with the game.
LasrinPrime 17 Mar, 2021 @ 12:35pm 
Nice! thank you! Had to search for the object to save it, but easy enough.