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but yeah my brain just blue screened at the first puzzle
i should really play easier maps first.
iand uhh i dont know how to use spoiler tags on steam either
and as you said, yes, this is the first community map i played.
thanks for the help anyways ^^
where exactly are you stuck? i'm not sure what you're referring to when you say "the green wall". additionally, i strongly urge you to use spoiler tags when asking for hints because not doing that is disrespectful towards others.
i do want to add that this puzzle assumes you've had a sizeable amount of experience with portal 2 community puzzles beforehand. jumping into a map like this with no preparation will inevitably make for a poor experience. so, here's my pitch! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=470046703
this collection by RedSilencer offers a wide variety of well designed puzzles in the easy difficulty range. they're perfect to build up skill for harder maps like this one if you're just starting out with community maps. i highly recommend :)
ITS NOT CONNECTED TO ANYTHING
I THINK I FIGURED IT OUT??
10/10
One of the best i've played, beautiful work.
From these few puzzles, I can feel that your current style is more intense, and it seems to have inherited your past progress in your mastery of time,very very good,I'm happy for you!
Honestly,when I saw this puzzle, my head was filled with a lot of pieces, and I knew everything had its meaning,all I need to do was figured out the interactions between elements,that was so sweet,especially the funnel tricks.
My playthrough
Great logic and clean design
My blind playthrough : https://www.youtube.com/watch?v=5far7aSTv84
@Leo: Considering Indecision exists, I wouldn't be surprised if Mike was a robot anyway, lol. ;p Thanks for the nice words!
Fortunately there was no physics trick in here this time :-P The map is full of hidden connections, portal management and sacrifices . I only saw single pieces of the whole thing and wasn't sure if they'd work and how they would fit together. When I finally came to the end move the timing was very satisfying. I gladly give a thumbs up :-)
P.S. again, just like in Mora and LightSlicer, I was convinced of a move that wasn't needed. I thought that in the end I needed to destroy the cube by shooting through the open gate from up above, but it's just impossible to prepare a situation that would allow me to do so.