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If a player calls a vote while another person is near a dead body, and then they press E on the body, they call a second report. This breaks the vote timer causing it to lower into the negatives. This also allows everyone to move and attack during the meeting instead of being frozen.
Tried using this on a server with more than 8 people and the amount of Ts generated by this randomat was way too high. Would love a convar option to set a cap on how many people can be turned into Ts for the randomat.
Only thing to do is remove a bunch of mods at a time until the error goes away, and re-add mods to pinpoint which one is causing the error.
Will take a while but there’s not much else you can do, I would appreciate if you told me what mod was causing the issue if this is the case.
[[TTT] Among Us Randomat 2.0! (100 More Randomats! Pack 4/4)] lua/randomat2/events/amongus.lua:443: attempt to index a nil value
1. Begin - lua/randomat2/events/amongus.lua:443
2. TriggerEvent - lua/randomat2/randomat_base.lua:52
3. SilentTriggerEvent - lua/randomat2/randomat_base.lua:239
4. fn - lua/autorun/server/randomat_amongus.lua:17
5. Call - addons/ulib/lua/ulib/shared/hook.lua:109
6. unknown - gamemodes/terrortown/gamemode/init.lua:906
and player console error
[[TTT] Among Us Randomat 2.0! (100 More Randomats! Pack 4/4)] lua/randomat2/cl_events/cl_amongus.lua:54: attempt to index a nil value
1. func - lua/randomat2/cl_events/cl_amongus.lua:54
2. unknown - lua/includes/extensions/net.lua:32
I'm using https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2421039084 could they be clashing? (init.lua:906 calls for roles info)
1. fn - lua/randomat2/cl_events/cl_amongus.lua:53
2. Run - lua/ulib/shared/hook.lua:109
3. HandleSpeedCalculation - gamemodes/terrortown/gamemode/shared/sh_speed.lua:32
4. unknown - gamemodes/terrortown/gamemode/shared/sh_main.lua:87 (x1241)
"ttt_amongusskeld"
and Among Us will trigger every round while playing on it.