STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

TR 3.1 - Total War Galactic Conquest Submod
63 Comments
Skeletor 16 Feb @ 9:50pm 
For those wondering about an update it exists in my GGC mappack:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2519685204
Cristianmrvzla 9 Apr, 2024 @ 9:36pm 
update pls
debbieandcory 29 Sep, 2023 @ 4:54pm 
what is the mod id?
Jedipony1 6 Sep, 2022 @ 7:32pm 
Guys, I'm pretty sure it's dead.
Fengxian0830 21 Jun, 2022 @ 12:47am 
Looking forward to the update hope you're having a lovely day nullmana thank you again for this lovely submod.
HISSINGFETUS916 17 May, 2022 @ 6:06pm 
plz
🌽PK IllinoisFIN🌽 10 May, 2022 @ 6:55am 
UPDATE!
Hirotrum 4 May, 2022 @ 7:29pm 
Update for 3.2
Riansend 24 Jan, 2022 @ 7:13pm 
You're in the wrong universe Mr. Frodo lol
Frodo T. Baggins 20 Nov, 2021 @ 3:10pm 
lol love the honesty here, ill give it a shot
HistoricasLP 1 Sep, 2021 @ 7:35pm 
nice always wanted to break my pc lol
nullmana  [author] 8 Jul, 2021 @ 3:01pm 
Mod has been updated to 3.1. You will need to re-install manually the same way.
Or check out Skeletor's mappack submod, which is based on this map and fixes the steam workshop issue, so it should auto-update.
Shaheer Hayatt 8 Jul, 2021 @ 10:06am 
Does the mod auto-update and is it compatible with 3.1?
SILENCER 7 3 Jul, 2021 @ 9:20pm 
Is there a chance you could make a 2.3.6 compatible version?
Fengxian0830 15 Jun, 2021 @ 1:33am 
Thank you so much for releasing this love having basically all the planets and runs fairly well for me despite the warnings lol. Loving my current new republic run basically having all of the western part of the galaxy lets me have defined engagement lines.

I'm only second to the Empire proper but that's so spread out, and I've been hitting them hard with raids stealing ships and overall causing so much chaos behind the lines. Hopefully I can get the chiss or Pentastar alignment to be a bit more aggressive alongside factions like Crimson Command, and Eradu Authority.

I might have to take the southern part of the galaxy if the Eradu decide to fight me instead of the Empire. Expanding fleets and keeping them modern is a must with the limit to mines. Would love a version without the limit to mining buildings considering the size of the campaign.
Xocero 6 Jun, 2021 @ 4:42am 
@Sekeletor
Oke, thanks :D
Skeletor 5 Jun, 2021 @ 9:37am 
@Xocero13
I forget to tell you that by doing that fix you won't be able to do MP skirmish. So you'll want to have a backup of the base TR 3.1 folders that I mentioned previously so you can swap them out with the modded ones in order to play MP. Just so you know.
Xocero 4 Jun, 2021 @ 6:33pm 
@Skeletor
Really thanks for your help, now i can run the mod, im really happy. <3<3<3<3
caferra400 4 Jun, 2021 @ 12:13pm 
Whenever I start in era 1 it goes straight to era 2 after the opening text about who owns which planets.
Skeletor 4 Jun, 2021 @ 9:09am 
@Xocero13
Here's what I did to get it to work.
1) Go to Steam/steamapps/workshop/content/32470/data.
2) Once there you should see 3 folders called "Scripts", "Text" and "XML".
3) Select all 3 and copy them.
4) Then go to Steam/steamapps/workshop/content/32470/1125571106/Data and paste them there. It will ask you to override files, say yes.
5) Now to go to your steam page and put STEAMMOD=1125571106 in the launch options.
It worked for me so hopefully it will help you.
Xocero 4 Jun, 2021 @ 6:47am 
I replace the files but i dont know why i cant play the GC, dont apear in the menu, can someone explain it better or can make screen photos to explain with more details the configuration?? Thanks.
jiven.fields 3 Jun, 2021 @ 3:10pm 
I feel so much anger in this post
BeatleFett 23 May, 2021 @ 8:57am 
"figure it out yourself.
Don't bother posting about it, we do not care." - Wise Words coming from an ass wholes who doesnt really care about the status of the game or others :GalacticEmpire:
Bund weicher Birnen 23 May, 2021 @ 3:12am 
creating saves and loading them are not working...
StarfoxU 21 May, 2021 @ 8:02am 
Can you make a Fall of the Republic version?
Entrusted 18 May, 2021 @ 1:01am 
Hello is it possible to add Caamas to the core and Denon to the inner rim between Chardaan and Gyndine, both owned by the Empire as these seem to be large omissions. Also why doesn't the empire start with control of Kamino and Rothana?
Pjwindsor3 16 May, 2021 @ 8:21pm 
got it to work and so far I like how the sector near kamino is full of neutral imperial forces and they are ripe for conquering. Long Live the Empire
Pjwindsor3 15 May, 2021 @ 8:04pm 
hey so I am confused on getting the mod to work can someone please explain how to get the mod to work would love to fight on 273 planets
nullmana  [author] 15 May, 2021 @ 1:01am 
Mod updated to 3.1.1:
Fixed CSA being unplayable. Updated campaign text description accordingly.
Added several more industrial part factories to fix IR and NR E1/E2 starts having insufficient industrial part production. Unfortunately I don't have time to test out every single start combination for this, if there are others, feel free to report them
Fixed Farrfin being unoccupied at start
Transferred several minor planets near Coruscant from IR to NR at E2 start, to prevent Coruscant being immediately threatened and give the NR enclave in the core a bit more power
Removed one more bad overlapping trade route
Drustanus 14 May, 2021 @ 10:28pm 
It works, but CSA is grey/locked out. Im in the art_of_war.xml file but idk what to change,
Fengxian0830 13 May, 2021 @ 2:18pm 
Amazing could you make a version where heroes can respawn? Would love to play a campaign without the anxiety of playing a campaign without my favorite characters.
Daniellm 13 May, 2021 @ 3:26am 
a quick test reveals the the IR in era 1 is lacking in both food and industrial supplies, meaning that if you don't already know this and takes action before week 2, you're gonna have a -6k penalty in week 2

other than that, it's smoother than expected, i had considered making this myself but never found the time, thank you :)
nullmana  [author] 12 May, 2021 @ 7:19pm 
[MOD HAS BEEN UPDATED TO TR 3.1]
Updated to 3.1's 7-era setup, eras are directly duplicated from E1->E2, E4->E6, so there may be a few awkward-looking borders at era changes.
Fixed a few incorrect trade routes.

As for installing through steammod subscription, I have no clue. I'm pretty sure it's some issue with steam not liking Linux, the steamcmd workshop upload is a really minimal tool with poor documentation and about 4 pages on the entire internet explaining how to use it, with conflicting information. I've more or less given up on trying to get that fixed. If anybody else is more familiar with the workshop and wants to take a crack at it, knock yourself out.
L_A_CAIR_ 12 May, 2021 @ 5:43pm 
@Shadow Tango

It depends...
How much are you SM-oriented?
Shango 12 May, 2021 @ 3:43pm 
so should I just copy all of 1125571106 and merge it with 2428887591 or copy the individual parts
Renown 12 May, 2021 @ 2:48pm 
I have just imported the files like suggested here and have encountered no problems with 3.1

It's actually vastly smoother from my initial experience.
Bund weicher Birnen 11 May, 2021 @ 7:49am 
will it be compatible with TR 3.1?
VadersF1st 11 May, 2021 @ 3:24am 
will this ever become available to the steammod way instead of directly changing the files?
Booster Terrik 8 May, 2021 @ 1:34am 
Fab news! This is a brilliant submod, thank you for taking the time to put it together.
nullmana  [author] 7 May, 2021 @ 4:31pm 
I was limited on how many trade routes I could insert, so planets were added to achieve a relatively even distribution of planet density. As I understand from Corey's explanation, trade routes are actually limited by character count, not number of connections, so it may be possible to add several more in a future version, if I ever get around it.
Booster Terrik 7 May, 2021 @ 3:46pm 
I took a gamble on this and oh my. It’s epic! It makes the normal GC’s feel small! I’m glad I took a punt on this!

As a side note, if comparing this planet list to the nearest in size (a 197 planet “Mega Campaign” - also on the workshop) there are some planets in that one that are absent. Was that a conscious choice or would you be open to adding them in?
nullmana  [author] 23 Apr, 2021 @ 4:50pm 
Since 3.1 is supposed to have performance updates, I do intend to try updating it to work with 3.1, once that comes out. I don't expect too much to have to change just to update a GC map, it might even work out of the box.
Caed_Core 23 Apr, 2021 @ 12:27pm 
would it be doable to have make a gc where it combines art of war and empires end into one?
-=EDF=- Kouta Seto 19 Apr, 2021 @ 10:38am 
@FunFact216
yep... thou i can understand the modders for what they said : trying to make this behemoth work with a mod that is already taking a toll on your PC and Hardware would require something along SMG at least. Their still the best and even they stay away from such huge maps for a reason. If ya cant run a 800 system Stellaris map, then DONT TRY THIS HERE!

PS. Foldermerging works perfectly fine. You just need to put in some effort yourselfe for once. Its also more stable that way than to have 2 mods that need to combine themselfe through steam first.
FunFact216 14 Apr, 2021 @ 7:38pm 
You can see the smoothies that don't read full descriptions below.
sirlyon333 12 Apr, 2021 @ 4:01am 
Thanks a lot, just made any of my games much more enjoyable, people down below are just too dumb to two merge files even when the instructions are given.

As for performance a solid 30fps any resolution up to 8k with a 3090 and a 5600X, good thing the fps isn't required on the overview.

I know you said it won't be supported in any capacity so i assume then this will be a limited window to play?, As in if TR gets updated you wont provide a version to play on that? if so understandable but please consider it.
Seleucus I Nicator 9 Apr, 2021 @ 11:38am 
This response is like carefree chaotic energy and mildly enjoyable
EmeraldPhoenix 2 Apr, 2021 @ 9:13am 
I love the description for this, lol
VadersF1st 29 Mar, 2021 @ 1:40am 
would rly be cool if you could get this working by steammod,id play it nonstop
Pjwindsor3 28 Mar, 2021 @ 10:11pm 
this mod sucks fix it to work with STEAMMOD