Barotrauma

Barotrauma

Dead Frontier Weapon Pack
11 Comments
Foxtrot 11 Feb, 2022 @ 7:02pm 
Can you craft the guns or no?
󠀡󠀡 21 Jan, 2022 @ 2:42pm 
whats the weapon IDs
Seb 23 May, 2021 @ 1:14am 
An ID list would help. im unsure if one of the guns is missing or if im just blind
ButterBro 7 Apr, 2021 @ 4:13pm 
It still works.
Blood Sin 7 Apr, 2021 @ 2:13pm 
Work?
thanks for the free head dumbass  [author] 25 Mar, 2021 @ 1:40pm 
@TC

Thanks, lol. I'll definitely add that to a coming update, I've been working on re-releasing this as D.F.P with more content and balance fixes, which ill link to this mod. When its released you'll have to disable/uninstall this mod for the new one-- but I noticed atleast during my testing that swapping mods didnt remove the previous mods weapons I found in-game (this mod, D.F.W.P) so it should be no problem.
Emperor 25 Mar, 2021 @ 10:38am 
I honestly thought the guy below me was insulting someone until I saw the name of the mod author.
TC01 25 Mar, 2021 @ 7:23am 
@thanks for the free head dumbass
Add [ <Containable items="YOUR_AMMO" /> ] to ItemContainer to prevent random items from being placed in the guns

e.g.

<ItemContainer itempos="12,13" iteminterval="0,0" hideitems="false" capacity="1" maxstacksize="1" containedstateindicatorstyle="bullet">
<Containable items="rpg" />
</ItemContainer>
ButterBro 23 Mar, 2021 @ 9:08pm 
Ah.
Groovy K-9 23 Mar, 2021 @ 7:10pm 
@ButterBro While you may put different ammo types in the gun, It simply wont fire because it cant operate. I though the same thing so I tried to break the gun and it wont shoot other types of ammo.
ButterBro 22 Mar, 2021 @ 1:38am 
So am I to assume that one of the modifications is to take whatever ammunition from this weapon pack and be able to use it in whatever related firearm I so choose?