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Especially for shield and hull mods which in this start at 400% and 1000% increase, which I think makes them way to strong. The weapons and engines have a 100% mod so why does the shields and hull start so high? Would be nice if you could also include a +50-80% booster for all the mods. Otherwise great mod, love to be able to make super OP ships sometimes.
Imagine Xenos with these changes...
A Major Problem I've encountered with some upgrades, is if your rotational speeds get too high the AI tends to get stuck spinning or doing nothing at all, can also cause issues with docking. Any way to remove or weaken the effect of the rotational upgrades? The balance of boost to max speeds and rotation just doesn't seem to fit, i often have to chose a weaker upgrade that is slower to avoid the bugs above.
I suppose this mod could probably be used as a way to add vanilla mods to new ships. I am guessing that the super mods don't change anything about the game unless I decide to use them. A standalone mod would probably make that feature more easily searchable. I appreciate that you took the time to incorporate it into this mod. Thanks for donating your time to make X4 better for others!
One more question, could the same method be used for ship paint themes?
As of tugs, it seems that are a special type, I can't find out how it works.
kept seeing them dying one after another
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2893691324
Thank you again and Credits! :-)
Credits to you!!
Missiles suck, so the missile capacity is useless to me, drag reduction is the source of most of the control problems of mass reduction (i.e. drifting eternally like a spacesuit), and i don't think i've ever used a countermeasure so +10 of those does nothing for me.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2727896776&tscn=1667939489
As you can read there, I made some mod-modifications of your mod for my own use. Maybe in the community are some interested people, whom my try my variation of your code. Will you give the permission to upload my variation up to steam or can you made an addon of it to your mod?
Greatly thanks for your mod!
Suggestion, would it be possible to remove the requirement to uninstall your mods when changing equipment?
Would make it alot easier to upgrade shields/turrets/weapons etc. :)
They're the only ships in the game not covered by the auto-apply feature.