RimWorld

RimWorld

A Rimworld of Magic - Adventurer Class
16 Comments
Aegis J Hyena 13 Jul, 2024 @ 10:59pm 
Will this be updated to 1.5?
thaipuff288 5 Mar, 2023 @ 8:49pm 
Because main mod already updated.
thaipuff288 5 Mar, 2023 @ 8:49pm 
1.4 plz
kamazz 25 Jan, 2023 @ 6:59am 
Баг с кругом как только начинается ритуал прерівается он
GwenBlanketSpecter 4 Dec, 2022 @ 3:55am 
rimworld of magic updated!
Renix 24 Oct, 2022 @ 9:53pm 
I know the main mod needs to update in order for this and your other classes to be updated. But I just wanted to express interest in utilizing your classes as well.
Rabbitshoes 1 Aug, 2022 @ 3:33pm 
How does the Gambler get mana? I tried a mana potion and no mana. The skills required to use stam for work but i cant use the mana ones

any help here? maybe im missng something?
Maximillionysis 15 May, 2022 @ 8:47pm 
Hey just a heads up, there's a small typo with the book; it's spelled Arcane Tome: Adevnturer
Blazerik 13 Dec, 2021 @ 12:27am 
You seem to of made quite a few of these class mods... Have you ever thought of releasing a mod that contains all of them? and even going the extra step of making them toggle-able (now that I think about it, the core mod has that toggle handled itself doesn't it..)
Jimbo Slice 11 Aug, 2021 @ 8:30am 
Any chance of a 1.3 update to this and/or the other RimWorld of Magic class mods?
Netzach Sloth  [author] 27 Mar, 2021 @ 10:57am 
Kure's revision to Paladin in particular is pretty fun (if extremely OP) to play with.
Netzach Sloth  [author] 27 Mar, 2021 @ 10:56am 
The middle path is still useful without the promise of unlocking the other energy, and even if it wasn't, this doesn't "just" skip that; leveling that middle path doesn't unlock the the other trees, this does.

I made this specifically for me to play with, because I like the fighter and mage skills, and don't want to choose between them at the start, and the class that already allow that by default (Shadow) feels way OP.

If you want more significant changes to the classes get Kure's expansion.
demonsmith 27 Mar, 2021 @ 9:13am 
im gonna point out that this just allows you to skip training the middle path of the 2nd skill for both the wanderer or wayfarer at the cost of half mana/stamina
Netzach Sloth  [author] 23 Mar, 2021 @ 2:38pm 
Yep. As a third class, so Wayfarer and Wanderer are still options, and have their own advantages. Adventurer doesn't get the travel speed bonus, and has half as much starting mana and stamina.
Haerzog 23 Mar, 2021 @ 2:19pm 
So this combines wayfarer and wanderer into one class?
Silent Service 22 Mar, 2021 @ 2:59pm 
very interesting class