People Playground

People Playground

Powerful Personnel Mod
415 Comments
LiamSpike 24 Jun @ 12:46am 
great mod! idk why people complaining tho lol like they only killed him with a mod.. with actual ingame methods its difficult
Dancing 3 Sep, 2024 @ 2:59pm 
love this mod. great but can you fix the syringe?
󠀦󠀦  [author] 5 Mar, 2024 @ 4:15pm 
mortal personnel mod
NeroNapalm8 5 Mar, 2024 @ 12:54am 
Permanent death syringe did the trick but it seems to only work in slow motion or else he will just bug out of existence
Iron Soil 7 Feb, 2024 @ 8:55am 
managed to kill him with electrocution (took ages tho)
shadowsnake12 26 Jan, 2024 @ 10:27am 
if you have the flood mod then do the decimer water that can kill em
atticus 20 Jan, 2024 @ 6:37pm 
the new one punch man mod can kill them
liam1106 29 Nov, 2023 @ 9:21pm 
lol
23 Nov, 2023 @ 6:58pm 
bro died to scp 002
alex 26 Aug, 2023 @ 12:48pm 
does this have any dependencies?
Pumpkin 11 Jul, 2023 @ 9:35am 
Based
󠀦󠀦  [author] 11 Jul, 2023 @ 9:32am 
Fix the grammar, your mod looks like it was made by a 10 year old, loser.
sirel 11 Jul, 2023 @ 9:21am 
fix the grammar your mod looks like it was made by a 10 year old, loser
Mo Gigmal 27 Jun, 2023 @ 9:36pm 
"NANOMACHINES JACK!"
Awakened NPC. 7 May, 2023 @ 7:15pm 
You should make redsculpo, combining the powers of exsculpo and redshift
TUIVOX 29 Apr, 2023 @ 12:47am 
wow is me black white
Scryie 1 Apr, 2023 @ 5:30pm 
"Are these nano machines?"
Flamezwashere 31 Dec, 2022 @ 4:03am 
ihavebigballs
reaper 22 Dec, 2022 @ 1:26pm 
hi jake
the idiot 9 Dec, 2022 @ 7:50am 
red mist could kill saitama from the One Punch Man/Saitama [NO MODS] ibiglaser version mod
Awakened NPC. 15 Nov, 2022 @ 6:29pm 
ok, i think one of them is in polar bear's syringe mod, other one is prob in skittles syringe mod most likely, another is in too many syringes mod (im just naming syringe mods that i have because im too lazy to actually go through and see which ones they are), probably wierd syringe mod (it is spelled exactly like that), Different Syringes, and syringes++, i just named all the ones i had, you should look up invulnerability, invincible, or immortal syringe in the search bar to find it
󠀦󠀦  [author] 14 Nov, 2022 @ 7:48pm 
sur
Awakened NPC. 14 Nov, 2022 @ 6:45pm 
so it would be better if i found the mods these syringes came from and allow you to test for urself
Awakened NPC. 14 Nov, 2022 @ 6:44pm 
this is an extraordinary find, would you like me to save as a contraption? just know saving isn't reliable and can diminish syringe effects and stuff
Awakened NPC. 14 Nov, 2022 @ 6:41pm 
OHHH I FOUND A COMBINATION THAT THE EXSCULPO DONT WORK ON I FOUND IT OH MY GOD
Awakened NPC. 14 Nov, 2022 @ 6:33pm 
oh cool thanks for clearing that up
󠀦󠀦  [author] 14 Nov, 2022 @ 2:16pm 
exsculpo not only does that but removes any externally added behaviours from other mods; such as a healing component or something else.
Laen 14 Nov, 2022 @ 1:11pm 
exsculpo just makes a human bleed out in seconds
Laen 14 Nov, 2022 @ 1:10pm 
yeah the weapons of terror mod has a gun that just deletes a whole human, basically what dissasembler wants to be but it is
󠀦󠀦  [author] 13 Nov, 2022 @ 8:55am 
weapon of terror came first but weapons have very different effects from what i remember
Awakened NPC. 13 Nov, 2022 @ 2:41am 
exsculpo is kind of already a thing in the weapon of terror mod, although i dont know which came first so im not gonna start sayin that
Cybros Prime 20 Oct, 2022 @ 9:58pm 
I miss when I could just nuke the human in this mod with powered rocket engines, and then watch him for a few minutes until he eventually regenerated all the way, which I said something about, along the lines of "you can temporarily incapacitate them with powered rocket engines," either way, this mod is underrated for how good it is. Also I forgot the old redshift design lol.
Vee huan 8 Oct, 2022 @ 11:42am 
Nanomachines,son.
󠀦󠀦  [author] 24 Sep, 2022 @ 4:43pm 
ye its intentional they can and its also intentional that exsculpo works on them
A V.O.I.D Representative 24 Sep, 2022 @ 4:32pm 
didnt know that twisted humans can live the power of redshift. but if you shoot it with exsculpo and then use redshift it works.
󠀦󠀦  [author] 19 Sep, 2022 @ 10:10pm 
you realize that the messages you sent arent relevant to the point you're trying to make right. i mean you're right that the code is clunky but like what ur saying is about how the script executes after limbstatusbehaviour...
Pumpkin 28 Aug, 2022 @ 9:45pm 
To me it seems like the more variables you change the less effective an immortality script becomes
󠀦󠀦  [author] 28 Aug, 2022 @ 2:58pm 
and i mean by far less effective when reffering to disabling monobehaviours; like nothing happens at all lol
󠀦󠀦  [author] 28 Aug, 2022 @ 2:55pm 
im pretty sure the reason its appearing as dead in the inspect menu is cuz limbstatusview behaviour checks if limb is dead in update loop; while my script works via a waitforendofframe coroutine which occurs after update.
󠀦󠀦  [author] 28 Aug, 2022 @ 2:53pm 
ill probably try that and yeah it would cause more lag which is why i decided to not do it after i figured out disabling objects is far less effective then destroying which i dont want to do.
Pumpkin 28 Aug, 2022 @ 2:46pm 
And wouldn't going over every single monobehaviour on an object several times per frame cause some more lag
Pumpkin 28 Aug, 2022 @ 2:45pm 
Couldn't that patch be easily fixed with enabling the script on ondisable
Pumpkin 28 Aug, 2022 @ 2:43pm 
The inspect menu showing dead only happens when is considered alive is false on the frame of at which limb status view behaviour checks that.
󠀦󠀦  [author] 28 Aug, 2022 @ 1:14pm 
but the undeath stuff is working as intended except for strength and idk why but shrug. i might just add a modified version of the component destroying script thingy i had; that instead of destroying disables and deactivates monobehaviours to patch it.
󠀦󠀦  [author] 28 Aug, 2022 @ 1:09pm 
anyways, i think the reason it's appearing as "dead" is cuz its strength is being set to negativeinfinity so it cant move lol. idk why it thinks it has infinite force being applied to it tho
󠀦󠀦  [author] 28 Aug, 2022 @ 1:08pm 
it makes limbs unable to be torn off body in a fashion similar to entities in mod
exdyr 28 Aug, 2022 @ 1:04pm 
What does the syringe do?
󠀦󠀦  [author] 28 Aug, 2022 @ 12:49pm 
i was able to fix everything being broken and condensing into one point by shooting an android with beam rifle somehow?
󠀦󠀦  [author] 28 Aug, 2022 @ 12:48pm 
im not entirely sure whats going on with permanent death syringe considering waitforframeend yields afterwards (which might be reason for it being able to affect), but i think infinite force is being applied somehow as i waas able to "revive" (quotations cuz entities arent really dead but visually are) the entities by just shooting them with exsculpo but that broke everything and now makes everything confined to one point.
󠀦󠀦  [author] 28 Aug, 2022 @ 10:37am 
made main coroutine unable to be permanently stopped, now gon test death syringe