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Like for Masters & High-Beastmasters
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2862843651
There ius just a graphical bug when obtaining a new beast that will display a random lord from a random faction
But as bonus, Rakarth ca now have one maximun Dread Saurian
love this mod thank you for it!
As for the skill upgrades i am looking into right now.
An update will be release soon
Edit: had a look at the script at it seems that it is intended?
---key, starting amount, replen chance, max in pool
"wh2_main_skv_mon_rat_ogres", 0, 0, 2},
Oh and btw I added the skill upgrades from "Lash Master" and "Confer Bloodlust" to your monsters so its not only Dark Elf monsters who benefit from them.
Let me know if you want the modified pack file sent to you if you like the idea but dont want to do it yourself or something. Or maybe you don't like the idea?
The same units that are added in the Rakarth Pen
In the case where there would be a vanilla event giving for instance a war mamoth, will this mods wyvern event allways trigger instead? Or does one of them happen sometimes and the other the other times?
It seems to me that vanilla gets overwritten pretty much always.
I tried changing the "var_chance" value from 100 to 25 in the folder: [cdir_events_incident_option_junctions_tables] to something lower. Maybe that will mix it up a bit?
I WILL NOT MAKE SUBMOD (i had in the past but they are all deleted because too much work).
REQUEST ARE FINE (NO NOT YOU MR DREAD SAURIAN no really the unit can't be added because of it's vanilla limit to 0) but do not expect them right away as i reserve myself the right to chose which one get included.
Oh and one last thing, DLC UNIT REQUIERED DLC