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Its tech related.
Personally I don't know well enough how the mod works to port it. I was only capable of maintaining it, which is something the original author stopped doing.
It was also a headache that the requirement for this mod, the UI Modding Framework, wasn't available for Warhammer 3. Some people say thas the UI Modding Framework has been ported to Warhammer 3 though. So maybe its now possible to do it. I am too busy to do so myself and the original mod author made no move to do it either, so it should be fair game for anyone who wants to try.
love this mod and had lots of fun with it
I have some experience writing mods for other games, primarily in the 4x field, and if there is a will there is a way. Does anybody know of a resource list I could access to learn how to write mods for the CA Total War coding base? An instruction manual, a youtube video, anything? Because, if I can get access to the coding language and a guide on how to dig into how this one operates in conjunction with the UI framework mod, this is a mod I could translate over.
Hopefully we see a custom lord creation mod on there soon.
Believe me, you're not the first to ask of this.
Not that I am aware of....
Louen and Repanse are also lords I used to play a lot with this mod, so I think I would be aware.
Thank you very much.
Its just an educated guess, but to me it sounds as if a mod conflict might be the issue.
It doesn't seem to affect everyone and its only this one trait.
I would suspect that some other mod changed the same trait which then resulted in this mod being unable to find it where it expects it to be.
But thats really just an educated guess, since I am not actively modding WH2 anymore.
@ThatJungleGaren
Its a replacement.
At which step does it not work?
Is it impossible to push the button to add it?
Is it possible to add it, but then it disappears on the resulting character?
I am having a hard time figuring out the name paths to use for the tables. Love the mod so far tho it been working great.
I have never heard about that one before.
Are you sure you included the correct art with the correct names and in the correct way?
How do you know that the lord_type_art is the problem?
I mean, you surely didn't include it without the other necessary parts?
How exactly is it breaking?
Everyone has to accept that, unfortunately there will be no sequel. There is a similar mod for wh3: Cpecific's Traits Manager. Of course it's not as good as this was.
Im curious, this is the 4th time this has been asked, and the same answer has been given. does no one pay attention in comments?
No.
I am simply not able to do it.
This mod relies on the UI Modding Framework and its unclear weither that one will get a port or weither thats even possible without running into serious problems.
This mod also is the result of Vanishoxyact's work.
Unless porting it is really very straight forward I have my doubts weither I even understand its foundation well enough to do it.
I am good enough to keep such a mod afloat by updating it, but everything else is a gamble.