XCOM 2
Taz Wanted Music Pack
7 Comments
Musterduck  [author] 26 May, 2022 @ 11:52am 
this game is one of Marc Canham's first gigs - haven't listened to his other work but he went on to do the soundtrack for Infamous: First Light and Second Son and now he scores films. glad he's thriving
SMmania123 26 May, 2022 @ 12:03am 
Why does it sound so good though its a Tasmanian devi game for pete sakes lol
UnmotivatedZombie 28 May, 2021 @ 2:35pm 
i forgot that game existed
Musterduck  [author] 25 Mar, 2021 @ 2:10pm 
I'm pretty sure you're right about Mix Indifferent, was playing with that option turned on and one of the tracks from my pack played outside of the environment I assigned it to
SabaraOne 24 Mar, 2021 @ 8:13pm 
Allow Fallback does exactly that. I think Mix Indifferent ignores the situation assignments and just selects music cues purely at random.
Musterduck  [author] 24 Mar, 2021 @ 7:06pm 
I'll be honest, I still haven't gotten an answer on that. I assumed "allow fallback" means that MMS will fall back on default music if it doesn't find any cues for whatever situation the game is in in a custom pack, but now that I think about it I don't see why it wouldn't do that anyway. Pretty sure "mix in indifferent" just allows multiple music packs to shuffle together but I also don't see why it wouldn't do that anyway if it detects multiple packs.
nerddroidcav 24 Mar, 2021 @ 6:38pm 
what does "allow fallback" and "mix in indifferent actually mea in the music modding system config? never actually got a straight answer on that