Space Engineers

Space Engineers

[VisSE] [2021] Oxygen System Hydrogen Power
14 Comments
howardxu23 16 Jun @ 8:08am 
did keen fix the lquid hydrogen+oxygen(tag ingots) to gas issue?
Visentinel  [author] 26 Oct, 2021 @ 11:30am 
thats fine go ahead, just delete or change the thumb.jpg ;)
thefinalworldsend 25 Oct, 2021 @ 6:30pm 
Hello, first i would like to say what an awesome pack this is. So much so we are looking to include it on our server. We are wondering if it would be possible to get permission to moddify and host a version for our own needs that we could adjust to fit in our progression for our players. We would of course provide a link back to this mod as well as have it unlisted if nessecary. Please let us know. Thank you.
Visentinel  [author] 15 Sep, 2021 @ 3:53am 
my test world has a few other mods in it just from testing other mods for whatever random reason at the time. Im not sure why the models would not load after a save and load lol.
sevya 14 Sep, 2021 @ 7:27am 
I think it's a mod compatibility issue. I'm using this mod in a world with a lot of other mods. They disappear in that world, but not in a world with just this mod. I can do some more testing to see if I can find one other mod that seems to be conflicting. Thank you for looking into it!
Visentinel  [author] 13 Sep, 2021 @ 8:53pm 
Tested
No problems found.

Evaporators work
Bottles fill
tanks fill
reactors dont disappear.
sevya 13 Sep, 2021 @ 6:41pm 
The last update I'm aware of was August 26th. I didn't keep track of when this started.
Visentinel  [author] 13 Sep, 2021 @ 4:49pm 
No, but i have never seen this happen before either so no idea. Was the game updated recently ?
sevya 13 Sep, 2021 @ 10:17am 
I'm having the same thing happen as gasperura. Does anyone know why that's happening?
WOLFGAMING 18 Aug, 2021 @ 8:57am 
is it normal for the reactors to become invisible after leaving the game and comming back ?
ttr 19 Apr, 2021 @ 5:09am 
3) I do understand that gas canisters are not stop-gap solution but places as keen eFeed again. Would make more sense (and if possible) that ice processors are creating those instead of liquid h2/o2?
what I do gather form other comments, is that type of liquid h2/o2 was wrong (ore?) and it was stopped being accepted. Now I'm sorry if this was already answered somewhere, but would not make more sense that ice processors would create canisters instead of liquid (as proper type that can be accepted by evapours and assemblers), even it it render tons of processed ice (liquid ones) obsolete. There could be assembler recipe to convert those (as it is now) but it would be one-off process.
Again, apologies if this was already mentioned and if it's much more problematic than is sounds.
ttr 19 Apr, 2021 @ 5:09am 
No surprise there.
Thanks for prompt reply.
Some more my thoughts on this if I may.
1) possible to add variant of "Hydrogen Hyperion Reactor 1 Large" as gas reactor? While not not in game I think this one was very cheap to build (no gold/silver need but i might be wrong here) - or possible to add gas-reactor with similar params that can be somewhat expensive but early game ? as of now it's vanilla engine (5MWe) and then it's or need of fuel cells or gold/silver/platinum to build more advanced.
2) Would be possible (if it's not already) to add gas canisters to survival kit recipe list ?
Visentinel  [author] 19 Apr, 2021 @ 3:57am 
still not possible
keen never took the feature seriously and never will.
ttr 18 Apr, 2021 @ 11:41am 
Hey.
I've been using Your mod for some time and I do love it.

Side note - perhaps will be easier to keep base version of your h2 conversion and add weapons as sub mod, instead of having two independent ones ?
I can't use your weapons as I'm using weapon-core (and I was only interested in h2 conversion).

Anywhay - main reason I'm here - with change to fuel-cells, unless you're using has reactor, h2 only ice processor is quite obsolete. Or is there any chance to create vaporized o2/h2 into liquid one converter (so reverse vaporizer).

I do recall it was asked months ago but was not an option at a time.