Source Filmmaker

Source Filmmaker

Monster Hunter World Iceborne: Nergigante + Ruiner Nergigante
31 Comments
godzillawatcher 2 Feb, 2024 @ 8:19pm 
how do you increase the spikes
MHWFAN2005 10 Jan, 2024 @ 9:48am 
I subscribed to download
ddavis85 8 Mar, 2022 @ 5:52pm 
Can you port more monster hunter into gmod please? Sorry if I am being annoying.
Dransvitry  [author] 12 Aug, 2021 @ 4:45pm 
so Ruiner can be made by switching the skin on nergigante he doesn't have the full on spikes because its some particle effect in the game or something that i cannot replicate in SFM but you can get close to him by changing the skin and playing with some of the bodygroups. Also i do not know if i will port to gmod or not it is a new process i would have to learn and i am already busy with other projects and life as is
Angel 31 Jul, 2021 @ 1:43am 
Is ruiner WIP or why cant I choose him?
gbranco11204 22 Jul, 2021 @ 4:12pm 
Will you port more of your Models to Gmod?
FoxFox 26 Apr, 2021 @ 3:39am 
Vulkro 19 Apr, 2021 @ 5:14am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2462053581

Ok, I'm soooooo late, but I was needed in Rise and now i'm done
Storm 14 Apr, 2021 @ 6:49pm 
Ah ok, I'm a bit surprised there haven't been more people asking by the sound of it
Ty for the response!
Dransvitry  [author] 14 Apr, 2021 @ 5:53pm 
Actually i think your one of the first couple i honestly can't remember but Rise ports will come when it comes to PC in 2022 hopefully i also have to see how the porting tools come along
Storm 14 Apr, 2021 @ 6:14am 
unsure how many times this question may have been asked, but will there be mh rise models in the future?
Death9Wing 7 Apr, 2021 @ 6:58am 
@TayBub03 Exactly
Dransvitry  [author] 6 Apr, 2021 @ 9:54pm 
yeah its some post processing effect that i can't replicate in SFM
76561198971541993 5 Apr, 2021 @ 6:57pm 
Image links broken?
Death9Wing 5 Apr, 2021 @ 5:19am 
Dransvitry Why do ruins and normal Nergigante have such small spikes ? In the game, the runer looks like this https://static.wikia.nocookie.net/monsterhunter/images/4/47/MHWI-Ruiner_Nergigante_Render_001.png/revision/latest?cb=20191216105658
76561198971541993 29 Mar, 2021 @ 4:59pm 
though, i am confused. first off, the spikes do have a white and black coloration during the fight with him in the original game. and second, when i compare the skins for the original nergi and the ruiner nergi, i disable the lighting, and they almost look the same.
76561198971541993 26 Mar, 2021 @ 3:01pm 
note: idk how to port sounds or music from a game into sfm so i had to borrow a few videos based on the themes and turn them into wav files. but hey, can you blame me? no. okay i may be talking too much but i started developing the themes just now.
76561198971541993 26 Mar, 2021 @ 2:55pm 
what i found interesting is that this model was released before monster hunter rise which was released today. by which, i mean this model was released yesterday before today. y'know what i mean. so before i could play rise, i wanted to port the music from mhw. and right into sfm just as a way to support world.
76561198971541993 26 Mar, 2021 @ 2:08pm 
okay, please take your time, when you get the chance to do the remaining monster models. and skins too like raging brachy, fulgar anjanath, ect.
Dransvitry  [author] 26 Mar, 2021 @ 1:35pm 
eventually
76561198971541993 26 Mar, 2021 @ 7:45am 
o-okay, i guess there's nothing wrong with that then. did he plan on doing the same thing, but with the raths and deviljho?
Dransvitry  [author] 26 Mar, 2021 @ 7:33am 
Yeah nikout taught me what i know today and i used some of the assets from the old port to make this one
76561198971541993 26 Mar, 2021 @ 7:17am 
yeah i think this one is better than-

wait, nikout?!
FoxFox 25 Mar, 2021 @ 11:16pm 
Great to finally have a functioning Nergi model! Say, which monster were you planning to do after this?
76561198971541993 25 Mar, 2021 @ 2:51pm 
ahh yes, the spiky boi