Surviving Mars

Surviving Mars

Rebalanced Food Production
13 Comments
EQNish 30 Jan, 2022 @ 10:58am 
Galatian Nov 7, 2021 @ 4:39am
Yes any chance this gets updated?

and/or uploaded to Paradox
Galatian 7 Nov, 2021 @ 1:39am 
Yes any chance this gets updated?
MasterOfGrey 18 Oct, 2021 @ 6:39pm 
Hopefully this comes back
Galatian 3 Oct, 2021 @ 10:42am 
That would be awesome!
Funky.Bigodon 3 Oct, 2021 @ 9:22am 
Hey AW1145 - I really like your idea with this mod, and it plays together really well with a mod I've created. Would you mind if I implement some aspects of this mod to my mod? I'll for sure give you full credits for it.
-=Maure=- 18 Sep, 2021 @ 10:29pm 
Update please?
caseyas435943 10 Jun, 2021 @ 7:16pm 
Level one Tecs so to speak shouldn't be good all game long. If they are why have different Tecs?

Yes I know they were completely worthless before. But to make then almost on par with late game Tecs isn't a good choice either.
YertyL 31 May, 2021 @ 1:36pm 
Farms being miles better than hydro and fungal is something that has bothered me almost since the release of SM. This mod is an IMO very elegant and thought-out solution to this imbalance. Absolutely love it.
For anyone interested in furthering the oxygen management aspect of this mod, you might be interested in Silva's Oxygen Management Mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2497163542
dabeek 14 Apr, 2021 @ 4:59pm 
Absolutely love most of the changes, however I wish there was a mod option to re-enable Utility Crops tech
-=Maure=- 5 Apr, 2021 @ 8:48pm 
Thank you for the mod. I already build the fungal and hydroponics just to have some variety for roleplaying, but it's good to have them make sense mechanically-wise as well.

Regarding oxygen, based on your experience modding, do you think it could be possible to make population use up oxygen either per colonist or per residential building?
xerxes0 28 Mar, 2021 @ 4:54pm 
I like the fact you put positive and drawbacks into to it, many mods are so cheaty that it ruins the game play too easy. I like a challenge, like your good balance with pro's and con's.
xerxes0 28 Mar, 2021 @ 4:53pm 
Thanks for doing something with that Fungal farm, not really useful in the beginning, same for hydroponic. A reason to keep them around now.
MasterOfGrey 26 Mar, 2021 @ 10:49pm 
Now THIS is an interesting way of approaching balance. I will have to test this on my next game.