RimWorld

RimWorld

[RH2] Randy Burger - Fast Food set
114 Comments
Rex705 20 Jul @ 8:06pm 
Oh thank god my crew was starving good work :steamthumbsup:
Syliss 20 Jul @ 2:29pm 
yeah gave it a test last night, using gastronomy to run a burger shop XD
It works in 1.6
Syliss 13 Jul @ 6:05pm 
does this work in 1.6?
Alexandra.josie 7 Jun @ 2:55pm 
Hey, love this mod, …so much so I gave you a commercial ad in my YT vid. Erm I think you owe me £1.5m.

Seriously though, thanks to you, and all Rimworld modders for creating such amazing stuff. Love! This mod is great, and the AI didn’t do the ad justice - sorry x

https://youtu.be/6Yn9yJstnpc
ZeGuardsmen 22 May @ 7:52pm 
all we need a simple 1x2 or 1x1 simple stove to make mini fob burger stands :steamhappy::steammocking:
SounLee 29 Apr @ 3:28am 
somehow the zzzt! cola can´t be given a number to be carried around in the drug policy.
it is always set to zero, i can´t change that i even tried it with copy paste a 1 in. nothing is in the logs and it´s the only "drug" that does this. is that inteneded?
saximaphone 9 Apr @ 3:20pm 
I love that this mod still has active support after all this time.
TurtleShroom 8 Apr @ 3:58pm 
I strongly disagree about changing the Sprites. Keep them as they are and just make the outlines thicker, and they will blend in just fine.
Chicken Plucker  [author] 8 Apr @ 12:55pm 
@TurtleShroom - Thanks for reporting this, wish I knew sooner or someone pinged it since I missed this on the latest fixes. Bit annoyed now that it likely broke someone's save or something and nobody said anything till now, or that I bloody didn't notice at all

I'll sort it out mate, cheers

@Dreamwell, oinko sploinko - Thank you for your feedbacks. Will keep it noted for now since I have other mods in progress
@Dubby - Thank you so much Dubby!
TurtleShroom 8 Apr @ 12:10pm 
The Muff Beer is not in the files anymore. What happened to it?
Dreamwell 1 Apr @ 12:17pm 
I like the burger texture. It made me go and get a burger that day IRL. But you could add a more complex meal perhaps, combining coke and burger or something for even better price (for hospitality) and bigger bonus?
oinko sploinko 9 Feb @ 12:57am 
I'd love to see a retexture that is closer to the game's art style tbh
Dubby 28 Jan @ 10:58pm 
Hello, I've had this mod in every colony since release and it's of my professional opinion that the Randy Burger texture is, and always has been, quite nice. Especially when wrapped up in a stack, it's simply very satisfying to see and, even with multiple fast food mods having been published since its release, I've felt inclined to keep this in my modlist. I think it's because your art is clean, charming, and lends itself well to Rimworld's simple yet not too minimalistic style. It's implementation also makes it very accessible and easy to produce, whereas other food mods tend to over-complicate things just a tad. Overall, whilst I can understand the desire to retexture this three year old mod, I've always felt it was one of the nicer looking ones on the workshop, so don't feel pressured to do things up again from scratch. Thanks again to you, Mr. Plucker, for your work here, and to god himself for creating the cheeseburger. Have a beautiful night.
Chicken Plucker  [author] 5 Jan @ 8:56am 
@Shekel Master - I'll see if it's an easy add for next update mate, if it isn't then unfortunately I'll just have to leave it be for time.
Chicken Plucker  [author] 5 Jan @ 8:55am 
Hey folks, I am aware of the weird new 1.5 update that causes the Zzzt! Cola cans to be picked up in stacks when colonists are drinking and the next update will fix it. It used to work normally but some 1.5 update for some reason had just messed things up and I have no idea why they added it to begin with.

Anyway as for a quick survey, is everyone satisfied with the mod or should I replace the Randy Burger texture?

Finally, Cola ingredients to be crafted in bulk is also coming, it's been requested by many a long time ago but I have been busy and only gotten back into the fold so expect fixes coming soon.

Fries question:
There are no fries, no plans to do them. A few mods already do them and they do them well, I feel it's not necessary right now and the simple nature of Randy Burgers has it's own niche to it so we aren't always overlapping with folks
tinfoil hat bird 8 Dec, 2024 @ 2:34pm 
I am quite glad there's no chips/fries in this mod because it means I won't have an overlap with VCE
RanDumb 7 Dec, 2024 @ 7:07pm 
zzt cola is insane
Andreas 4 Dec, 2024 @ 1:17pm 
Best FAQ I've ever seen!
BrenTenkage 19 Oct, 2024 @ 3:25pm 
no fries?
DaniAngione 9 May, 2024 @ 6:59am 
I read the entire FAQ and I don't regret it
Rex705 27 Apr, 2024 @ 6:12pm 
Any chance the vending machines will make a comeback from the old furniture mod?
Shekel Master 23 Apr, 2024 @ 5:04am 
Is it possible you could allow items from this mod and some of your others such as ZZT Cola and Muffaberg to be made at the bar from Vanilla Brewing Expanded?
saximaphone 18 Feb, 2024 @ 1:47am 
This reminds me that I never finished my taco mod lol
Chicken Plucker  [author] 17 Feb, 2024 @ 3:53am 
Hello all, muchos thank yous for the comments, please don't drink and drive with the vehicles mod, if you crash then you won't be able to make anymore randy burgers and drink muff beer, it'll be a national tragedy

@Rilagooma - Hey there, Vanilla Cooking Expanded has some deep fried stuff with more chips and fried chicken. I thought RimCuisine had some but I couldn't find all their old fast food stuff that had stuff like milkshakes (iirc)

I was gonna do a pizza mod myself later but it's been delayed by several million years sadly.

@Mondeline - Would refer you to a separate inventory related mod mate, I'm not that good at C# coding, which is needed for stuff like that

@Peashooter Smoking a blunt - Yes
Rilagooma 16 Feb, 2024 @ 7:03pm 
Hey there! You wouldn't happen to know if there is a mod that adds in other fast food items such as shakes, nuggets, shakes, etc? I love this mod and I'm trying to start a rimworld fast food franchise!
fred 13 Nov, 2023 @ 2:12pm 
nothing like eating a human meat burger while sipping on that zzt cola made from 200 years old neutroamine
DrinkingBuddies 27 Oct, 2023 @ 2:37am 
It would be so useful if pawns can hold cola in their pocket... Btw thx for such a nice mod.
Average Genestealer 24 Oct, 2023 @ 10:56am 
Keep chugging muff anyway.
󠀡󠀡 23 Sep, 2023 @ 1:42am 
Driving is now in Rimworld, can't chug Muff all day long anymore
The Gaming Archaeologist 25 Aug, 2023 @ 6:17am 
muff beer makes me think of something else...😉
Marianna 16 Aug, 2023 @ 10:55am 
Great mod but Muff beer may have gotten a lot more dangerous now that vehicles are around :D
Keeweiner 27 Jun, 2023 @ 2:49pm 
My pawns always eat everything else other than burger so i just have 80 sitting in the freezer never being touched
lobotomized larry 14 Mar, 2023 @ 10:29am 
so what your telling me.. i could download a mod that adds reproductive organs and chop them off and package them in a burger wrap?
Scrub Daddy 10 Mar, 2023 @ 8:28pm 
thanks now i can make space denny's
CHED 3 Mar, 2023 @ 8:30am 
I can't wait to make human meat burgers
OutoftheLoop 10 Feb, 2023 @ 12:16pm 
Randy Bobandy
Sacheverell 1 Jan, 2023 @ 3:27am 
Thanks to you, I was able to open a burger franchise in the Rim. 10/10
Ghost993514 19 Nov, 2022 @ 8:33am 
Huh, no shit. I never even noticed that x'D
Chicken Plucker  [author] 19 Nov, 2022 @ 8:24am 
@Ghost993514 - Bro I'm not even joking right now, you gotta replay that video because as Seymour Skinner is my witness, that is what Chalmers said in the script
Ghost993514 19 Nov, 2022 @ 8:17am 
Psst, you said 'steamed clams' instead of 'steamed hams.'

No seriously though there's a grammar thing and it ruined the continuity of the reference x'D
jalecar 21 Oct, 2022 @ 7:40am 
are you going to update the mod for 1.4 ?
saximaphone 15 Apr, 2022 @ 5:39pm 
Fries are already technically handled by vanilla cooking expanded, so maybe making those seperate to this one would be a good idea for those that want to use both.
saximaphone 15 Apr, 2022 @ 5:37pm 
Was going to just use the Soda category honestly. Not sure if including it will conflict with yours of if I need to have yours as a prerequisite or not.
Chicken Plucker  [author] 15 Apr, 2022 @ 4:41pm 
@saximaphone - Go for it mate. It's creative commons, just make sure you tweak the defnames and etc. so the mods don't conflict and overwrite each other.

@SkipperSFMMcDs - Will note it down when I get around to updating the mod (if ever). I don't remember why I haven't done it already, I think its cause the drinks are already assigned to the bench instead of being given recipes like the normal food.

@ㅇㅇ - Maybe mate. Another pizza restaurant mod I was working on was supposed to have more options like fries but I put it on hold, I didn't wanna have a new set if other food mods already add them, compared to a special burger. May just leave it on the other unreleased mod for now.
saximaphone 15 Apr, 2022 @ 12:44am 
May I use some of these Defs in my own mod?
SkipperSFMcDs 18 Mar, 2022 @ 8:10pm 
All I ask is bulk cooking of the drinks too, otherwise Randy-brand Randy Burgers are all my colonists are going to eat for the rest of their natural lives.

And given my main eight pawns have another mod added that makes it where they cannot naturally die...Needless to say it's a good thing they like Randy burgers.
Chicken Plucker  [author] 20 Aug, 2021 @ 9:41am 
@rerollz
@Digit4lC4m - Thanks for reporting, it's sorted out now. My apologies for leaving some file that wasn't supposed to be there by accident, it was the cause of the issue

@GrynnReaper - Putting them back has taken some planning. I don't want MREs of the same kind on multiple mods like last time, and I was hoping for new coding on the radio, for the time being they are removed.

@CORPORAT LIQUIDATOR - I appreciate the suggestion, but I'm unsure about adding building objects for a food mod.

@TurtleShroom - Leaving it as it is for now, but your suggestion is under consideration cause more soda and canned based food will come later as part of some other fast food sets. Thanks very much
rerollz 20 Aug, 2021 @ 9:16am 
I having the same problem as Digit4lC4m..Holy crap isolating 200 mods for behaviors and it ends up being a food mod that's the culprit. "Carry pawn" function immediately drops them on the ground.
DigitalCam 14 Aug, 2021 @ 5:17am 
I've been having issue with not being able to carry downed pawn issue for quite a while, and oddly, It seems to be it is this mod that was causing the issue,

https://pastebin.com/uFmrpchx

I've tried loading only Harmony, Core, all DLCs, Mod Manger and Randy Burger, started a new game, got the same issue. Attempting to carry downed pawn in drafted mode would only displace the downed pawn.
This mod shouldn't even cause bug like this, I am completely baffled.