Total War: SHOGUN 2

Total War: SHOGUN 2

Fall of the Samurai Enhanced - Without Defence Building Slot
9 Comments
Gacsam 25 Sep, 2024 @ 2:00pm 
I have kidnapped a parrot garrison unit, and since they are now slaves, their upkeep cost is 0, 10/10 mod would recommend
[S.P.Q.R.] Kefkaius 17 Jul, 2023 @ 7:29pm 
Hello, does this mod is compatible with Darthmod ? Because it's both an overhaul CAI
blagmire 3 Apr, 2023 @ 10:14am 
Fair enough. Definitely not your fault. FotS is a tough one to fix. The AI's just so overloaded with buffs and it's hyperaggressive to boot.
nobubblegums  [author] 3 Apr, 2023 @ 10:13am 
This is just rambling but I'll hopefully end my hiatus from TW and play Warhammer2 this summer. I may return to playing/modding S2 if it rekindles my interest - there were a few ideas I had given up on due to the lack of documentation for scripting. It's a long shot but some WH2 scripts may work with S2, that would make unit caps etc. so much easier to implement. I was very much bothered by how liberated clans did not change allegiance in RotS, that'd be the first thing I mod if I can work scripting
nobubblegums  [author] 3 Apr, 2023 @ 10:11am 
Yeah, as far as I remember Yarki's reduced cheating pretty much only prevents the AI from getting free upgrades & experience (and maybe replenishment), so they can still pump out units.

Unit caps work better to prevent unit spam, I have one for Shogun 2 (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2243747604) .
I remember that working pretty well for limiting minors to 1 full stack, but I'm not modding Shogun2/FoTS anymore. So if anyone wants to port that to FotS, be my guest. It wouldn't be hard, but it's a bit time-consuming, gotta create effects for each unit group, add them to relevant buildings, also modify the UI text for it etc.

You can also try to remove the free gold given to the AI, that may make the AI go bankrupt though. There were separate values for minors and majors, iirc I toned them down a bit (like 400/800 from 600/1200). It's easy to modify that with any pack file manager.
blagmire 2 Apr, 2023 @ 9:43am 
I wanted to like this mod, but the AI cheats about as much as vanilla as far as I can tell. A 3 or 4 province enemy can field far more units than I could ever afford.
Inactive88 30 Dec, 2021 @ 7:06pm 
Jozai is still bugged. The mod seems good since I didn't fully use it yet.
nobubblegums  [author] 9 Jun, 2021 @ 1:57am 
@NuGuNz Yes, Jozai start seems to be bugged. All other clans seem to work, will look into Jozai when I have the time, thanks for reporting
NuGuNz 8 Jun, 2021 @ 3:24pm 
playing jozai i cant select my starting army without crash, using expanded fots mod