Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
再次表扬,设计的关卡太精彩了!
我准备重新进游戏再试一下,看看是不是个bug
The only room that was a a little weird was the reversed gravity one, but that was passable as were the rest.
Nice job.
- Techowl -
https://youtu.be/ry3WilHNGSA
How do you create those fields that look like the other side? I sort of understand the teleporting concept, but how do those vision mocks work?
Either way I love this map. 10/brain mush
one of the best levels i've played
Also, I just love the way the map interacts with you.
Thank you for this.
https://www.youtube.com/watch?v=SDROJorJfcg&t=2620s