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It really breaks up the monochromatic red or purple these biomes tend to have, while not at all feeling out of place
eww.
PISS & SHIT UPDATE
Whether it be Purp Ice or Poluted Ice is not as important as fixing inconsistencies.
Also, the map still uses the original colors as well.
Is it even possible to edit the map colors with resource packs...?
I hope so.
I imagine the same applies to the "Red" Ice in the Crimson.
Mayhaps that could be fixed, maybe labeling the Corruption's Ice as "Polluted" instead?
...Though, here's a compatibility question:
Could this be made compatible with Blue's Textures or the Calamity Texture Pack...?
░░░░░▐█▄█▌░░░░░░▀█▄░░
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE
░░░░░░▐▌▀▄▀▄▀▐▄░░ WORKSHOP
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because i like the changes, it's just that the evil ice biomes are a little off and it just looks too bright, i know it doesn't make sense for that but in a game where you can put a crown on a lump of gel to summon a massive slime, does it need to make sense?