Arma 3
Crusher Anomaly - Zeus Module
8 Comments
Wenza  [author] 22 Apr, 2022 @ 10:42pm 
@kMaN
Yes, both server and client need to run this mod
kMaN 22 Apr, 2022 @ 9:08am 
Awesome mod! Does this need to run by the server & client?
Wenza  [author] 22 Aug, 2021 @ 6:40am 
@UEemperor
Excellent, thanks for testing and letting me know the results!
Wenza  [author] 22 Aug, 2021 @ 5:01am 
@UEemperor
I haven't tested with ACE but it should work ok, as it doesn't do any damage to units it just kills them outright.
UEemperor 22 Aug, 2021 @ 4:17am 
Hello again, a question @wenza : Is this compatible with ACE medical / does it affect it in any way? I really really wanna implement all of these mods (alias is an artist) to my missions but im just sceptical of any such issues?
Ghost1903[FR] 31 May, 2021 @ 6:41am 
please wenzas flamer script and other script please you are genius
Wenza  [author] 30 Mar, 2021 @ 11:48am 
@UEemperor
Thank you, I've got an update in the works with some added gear for detection and protection, scripting extra objects to eliminate the anomaly will take a bit longer but is *potentially* possible
UEemperor 30 Mar, 2021 @ 3:08am 
What the heck i just noticed these. Awesome work Wenza! If it would not be a big problem, i would love to see more ways to detect and eliminate the anomaly. Maybe with configurable settings? Either way, awesome work!