RimWorld

RimWorld

RE Black Storm Guard
24 Comments
Hauki 9 Apr @ 4:40pm 
For those unable to find the armor: This mod has its LoadFolders.xml set up incorrectly for versions past 1.3. To fix it for 1.5, put this in the <loadFolders> section in LoadFolders.xml.

<v1.5>
<li>/</li>
<li>1.5</li>
<li IfModActive="CETeam.CombatExtended">CE</li>
</v1.5>
CS-HS 4 Feb @ 10:14pm 
So will the mod be updated or not?
karehareha 19 Jul, 2024 @ 8:28pm 
I can't find these items even after importing them
Avarice_Creed 1 Jun, 2024 @ 2:20am 
So, Is this mod working? I have it installed, it has no issues according to RimWorlds ML. But I cant find the Armor Anywhere when using a pawn Editor. (Specifically the one by VOID)
ParaNautic 8 Apr, 2024 @ 6:45pm 
This mod will be recoded form the ground up, Sadly, Jango has gone dark and I will have to republish the mod for 1.5.
Guarwo 5 Feb, 2024 @ 4:03pm 
this cool will go nice with mods that add zombies
Nimrod 22 Sep, 2021 @ 8:36am 
@Fanta: Sorry, no. In the end I removed this mod because it was not worth the hassle. You can always head over to the CE Discord and talk to the guys there. Maybe they got something for you! RIMMSqol lets you change the defs on the fly, you can always play araound with that. Changes can be reverted easy and no permanent harm done if you mess something up
V.O.I.D. 21 Sep, 2021 @ 4:48am 
@Nimrod, Do you have a patch? Or a Guide you can post about Fixing this entirely? Because I'm a Total Moron when it comes to Modding, Coding, ext ext. I really dont wanna completely Mess up My Rimworld trying to Fix this. Also, Does your Method require RIMMSqol? (This Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1084452457 )
Nimrod 30 Jul, 2021 @ 1:25am 
Okay, the tags for these pieces are all over the place. To be fair I dont know if its this mod base or the CE patch, but all of them have to be redone. I am using QOL to change tags on the fly - this also fixes the drawing issue.
Nimrod 29 Jul, 2021 @ 11:24pm 
Visual Bug: Balaclava is drawn over helmet - not sure if you can do something about that...
JangoD'soul  [author] 20 Jul, 2021 @ 4:10pm 
Update:
-Now supported 1.3
Itaros 11 May, 2021 @ 11:54am 
I can confirm the same issue as Icarael has. Indeed, mask is broken.
「Des」 11 Apr, 2021 @ 2:35pm 
My old squadmates~
Thane 6 Apr, 2021 @ 1:03am 
@ParaNautic I getcha, still fantastic looking, and if plans are for mask I eagerly await it :)
Index 5 Apr, 2021 @ 1:07pm 
I found out the reason, you have the helmet and mask set to cover the same layer twice. With character edit you can delete on of the duplicate layers and it lets you equip them.
Index 5 Apr, 2021 @ 1:04pm 
I can't equip the helmet and mask.
JangoD'soul  [author] 3 Apr, 2021 @ 8:03am 
@Single Strike gonna look into it
V.O.I.D. 3 Apr, 2021 @ 12:05am 
it gave me a error about the Mask and Helmets Texture, and refused to allow pawns to equip them. Even when using a specific thing like the Character Editor Menu.
Brambeo 2 Apr, 2021 @ 3:06am 
Is this CE compatible ?
ParaNautic 1 Apr, 2021 @ 8:07am 
@thane, the m50 gas mask uses straps not a full cover, will properly add a black mask in the future.
Thane 31 Mar, 2021 @ 10:30pm 
Why not cover the side of the head with the gas mask?
Dan 31 Mar, 2021 @ 4:05am 
is there any more resident evil commissions?
Icarael 31 Mar, 2021 @ 3:31am 
Found a bug: the Black Storm Gas Masks don't cover any part of the body so they can't be force-equipped. However, this also means a pawn can wear multiples of them. [imgur.com]
Slamurmum 30 Mar, 2021 @ 7:53pm 
noice!