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Great mod, congrats.
As for the webpage being in Chinese only, my thinking was that most browsers now have built-in translation features, and players can also use their own translation software or GPT to translate the content into their preferred language. If I were to handle the translation myself, it might even lead to misunderstandings.
I hope this clarifies the reasoning behind our decisions, and I appreciate your understanding of the challenges we face.
As more users began to enjoy our mod, we had to start considering the needs of a broader audience. As you can see, I’ve made several changes, and we might consider splitting the mod into separate parts in the future. However, due to various life and work commitments, the time I can dedicate to improving this mod is very limited, which often makes me feel that I’m not doing enough for those who use it. Of course, anyone would prefer to present their work in the most polished form possible.
You aren't the only one that I talk about all of this, I try to make some mod maker to understand the actual situation but it's maybe pointless, or just useless and I'm may be wrong, I don't know.
Sorry to anyone who felt offended by my words.
I'm playing Oxygen not included and that the same, Chinese Mods who are presented in Chinese without translation, even if not needed at all, really struggle to reach players, even if the mod is good!
It's sad and I feel terrible inside for saying all of this because there is a lot of good stuff here
And I look like some sort of racist because of all I wrote, I know, but it's not my fault if English is the main language used by players to talk about games, mods, etc
Sorry, I'm not against anyone, I'm not even from a country who speak english, I'm just so frustrated to no be able to enjoy all theses nice mods all the time for the same reason, and don't understand why just a few are paying attention to this, I totaly don't understand, Modding is to share stuff and make everyone enjoy it, and it's like some doesn't want to share with the others.
But...I hate saying this, but it would be even better if in English...
Translation from Chinese to English with the help of software of web tool like google trad or else are most of the time terrible and don't help to understand what things are doing that much.
Mainly because of the many specificity and complexity of the Chinese language, and on top of that, there is the tonnes of name invented in DST who are most of the time some sort of joke or word game or even just invented words etc, and machine translation don't understand that and how to translate it and deal with all of the weird name that it don't understand, it's a very specific combo who lead to this, it's not that a problem for mods from Asia country like China, Japan, Korea and maybe others, for mods on the workshop of Darkest Dungeons or Project Zomboid, it's ok there.
But the new gem and amulet, and even more the character ??? it means that anyone who would be interested by this charater is forced to have everything with it, do you see so many mods made like this? on the nexus or the Workshop, it can happen but only if that for personnal use, and so the mod isn't public or don't explain what's inside, or when many mods are packed in one for a server.
[01:57:39]: APP:Klei//DoNotStarveTogether/donotstarvetogether_master.dmp written.
[01:57:39]: [C](-1): _update
[01:57:39]: [string "../mods/workshop-2441790846/modmain.lua"](423): ?
[01:57:39]: (tail call)(-1):
(...省略若干一样的内容)
[01:57:39]: [string "scripts/scheduler.lua"](186): OnTick
[01:57:39]: [string "scripts/scheduler.lua"](409): RunScheduler
[01:57:39]: [string "scripts/update.lua"](240): ?
然后再反馈一下关于打蜡的南瓜灯,现在使用[API] Modded Skins后对它扫皮肤,它会变成蜡烛或是大一点的蜡烛,不再能变回南瓜了。
@玛卡巴卡 不好意思,已经修复了
[00:11:40]: [string "scripts/networkclientrpc.lua"]:1585: attempt to index field '?' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-2441790846/scripts/prefabs/succulent_totem_spawner.lua:17 in (local) fn (Lua) <7-19>
scripts/entityscript.lua:1181 in (method) PushEvent (Lua) <1168-1195>
scripts/components/timer.lua:33 in (field) fn (Lua) <31-34>
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
scripts/update.lua:240 in () ? (Lua) <224-298>
@Varrgas 2.0 Thank you for your detailed feedback. We understand your concern about the mod containing too many different features. We’ll consider creating separate mods for different features to improve usability. Regarding the new character, we've identified the issues and are considering a complete redesign. In today's update, the character will temporarily be unavailable. The staff and amulet will also have more detailed explanations provided. We apologize for the inconvenience caused by the language barrier. We actually had an English webpage explaining the mod's content, but it is currently unavailable. We're working on creating a new and improved webpage.
另外非常抱歉给大家带来的不便
@1358131420 @双手打出GG 感谢反馈,已修复。玉露精华回退到与之前类似的效果,可以放在地上打开或关闭,开启的玉露精华会在容器里工作。
喷泉、打蜡的南瓜在每次重进游戏时会变回默认皮肤
抱歉因为评论区字数限制所以没办法发log
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3156633422&searchtext=my+pets
But too much different stuff packed in on mod.
The next character can't be disable (and doesn't work well) and nothing about it is explain.
Same for the staff and amulet, they obviously have some hiden feature, but impossible to know what
Yes, there is a link with some image who explain and give info, but only in chinesse, and on top of that why not posting theses image on the workshop ??? Why ?
A lot of work here, a lot of time used, and all of this for a big waste because just a few players will use it, really sad to see hard work, nice art, and skills, wasted.