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I love this mod but speed...
Only reason my unit hasn't used it yet
But I feel 175km/h is too slow,it is really esay to crash.
Maybe improve design speed?
And will support more Vehicle?
ace interaction menu support will be nice.
Does this need to be a *fixed wing aircraft*? I tried this with a Huron and Chinook and the helicpters just bounced off. Worked fine with a Blackfish, and Caeser BTT, at least. It also only seems to work with aircraft directly under player control. I couldn't pickup targets while flying a remote-control AI with zeus, for example.
A comment on the implementation: During pickup the target swings *forward* of the aircraft in your mod, which is opposite to how it should be. I don't know if this is a technical limitation, but the pickup target should always trail the capture plane. A rope can only apply tension along its length, and so the initial acceleration during pickup should be 100% vertical.
Still, it's a fun mod to play with, and I hope it gets some more well-deserved love from its creator. Cheers!
Can't wait for ACE compatibility, and if i could make suggestions : an option for helis to pickup as well and zeus two modules to deploy fulton and antother to send an aircraft to do the pick up.
i assume that would be much harder to code though so no pressure.
I love it!
"You gonna extract HIM?"
it can only do you but i am working on the multiple person harness like 2-3