Total War: WARHAMMER II

Total War: WARHAMMER II

The Hammer of Grungni (Cataph's Kraka Drak Submod) - Version 1.0.4 (Updated for the S&F)
11 件のコメント
Jon 2021年12月19日 13時36分 
Ty @greyTiger!
greyTiger  [作成者] 2021年12月19日 13時31分 
Cataph's Kraka Drak should have it's own SFO version or submod, and there is a submod for the Hammer of Grungni for SFO. If you wish to play with SFO, Cataph's Kraka Drak and the Hammer of Grungni then you will need the following mods installed and enabled.


1. SFO
2. Cataph's Kraka Drak
3. Cataph's Kraka Drak (SFO submod)
4. UI Modding Framework
5. Hammer of Grungni
6. Hammer of Grungni (Cataph's Kraka Drak submod)
7. Hammer of Grungni (SFO submod)
Jon 2021年12月19日 13時18分 
Is there an SFO variant?
greyTiger  [作成者] 2021年7月23日 22時15分 
No worries. Enjoy
MrSoul 2021年7月23日 19時13分 
Awesome. Just noticed this now, now I have the ultimate dwarf experience ready to rock, dev update, your main mod AND took time to incorporate within Kraka Drak, thank you.
greyTiger  [作成者] 2021年4月3日 16時41分 
No worries. Glad it worked.
Castor Li Delta 2021年4月3日 15時40分 
Thank you very much for the reply, it works perfectly now
greyTiger  [作成者] 2021年4月3日 13時44分 
Strange. The dwarfs of Kraka Drak should not have access to Ungrim's mechanic at all, they should only be able to use the runeword forge. The load order I use for the the mods is

- Mixu's Unlocker
- Cataph's Kraka Drak - Norse Dwarfs 2.0
- UI Modding Framework
- Hammer of Grungni
- Hammer of Grungni (Cataph's Kraka Drak Submod)

With these 5 mods enabled and in this order you should be able to access the runeword forging for Kraka Drak. If it still does not work afterwards then another mod may be causing a conflict stopping the button from working.
Castor Li Delta 2021年4月3日 13時03分 
Hello there, I don't know if there is something I am doing wrong with the mod, but I can't access the Hammer of Grungni tab with Kraka Drak. For me he still have Ungrim's system for unlocking runes for slayers. Is there a specific load order that is needed with the 3 mods?
greyTiger  [作成者] 2021年4月2日 7時51分 
Okay. Was not aware that it was envisioned that way. I'll look at reverting to the version without the Thunderer Marksmen to try to remain consistent with Cataph's vision.
Federykx12 2021年4月2日 5時39分 
much thanks for this compatibility mod. The only criticism I have, if I may, is that the Kraka Drak envisioned by Cataph isn't supposed to use gunpowder at all, the only "gun" unit they have is more like a short ranged spike launcher, so them getting thunderer marksmen is a bit off