Company of Heroes 2

Company of Heroes 2

8p Schlacht in Ardennen: NIGHT
33 Comments
Broadsword 8 Apr, 2016 @ 1:44pm 
Didn't enjoy this map as it is a logistical nightmare i.e. Trying to coordinate attacks across foot bridge and main bridge and THEN trying to find a way through that forest, nearly gave me an aneurysm. It would take about 8 hours to play this through ;)

The pathfinding for units is messed up, I had armour trying to get across my own footbridge. AI units block the bridges. Minimap needs adjusting.

However,

- Great detail
- Setting and layout is good
- If I was 20 years younger and had the energy to stay up all night for a marathon game of back and forth stalemates....this is a great map!!
chopper 31 Dec, 2015 @ 8:29pm 
Players starting in upper left corner can't send medium tanks to middle island. Something blocks the path in forest towards the bridge. Had to use sherman buldozer to remove obstacle.
DeadKennys  [author] 22 Jan, 2015 @ 1:30pm 
All...I have been going trough a NASTY divorce the past 6 months and have been offline for the duration. I am back now and will start to look into my "bad" maps. I suspect there were updates since I was last on and the updates removed textures that were there when I converted the map. These errors will be corrected, thank you all for your patience regarding.
JDHann ꖦ 11 Oct, 2014 @ 5:23pm 
how do i get rid of the missing textures?
DeadKennys  [author] 21 Jul, 2014 @ 4:14pm 
yep it sure does....but it IS possible. NOTE: it is easiest if you make a run for and capture the bridge as soon as you start the map......which is tough to do....especially from slots 1-4.
OnkelKuschel 24 Jun, 2014 @ 11:20pm 
nice map!
DeadKennys  [author] 23 Jun, 2014 @ 7:48am 
Hee hee, all good my friend, all good!
Big P x 23 Jun, 2014 @ 2:49am 
Oh oops, I didn't see :')
DeadKennys  [author] 22 Jun, 2014 @ 9:41pm 
Thanks! Swagmeister.......yy, on preexisting barbedwire that has to be blown up to clear it (see note 1 ;-) )
Big P x 22 Jun, 2014 @ 12:09pm 
Really good map. For some reason my engineers could not use wirecutters on the barbed wire flanking the map.
DeadKennys  [author] 12 Apr, 2014 @ 3:02pm 
I had corrected this in the 6p version but not in the night or winter ones....sorry. now corrected in both. Thanks for the heads up!
DeadKennys  [author] 12 Apr, 2014 @ 10:24am 
3.5 hours!!!! Dood! WOW cool... Andresov has also posted about that, I was out of town y'day (spring skiing at Mission Ridge in WA) but will try to find time later today to take a look.....I suspect there is still some sort of impass there that I need to clear.....stay tuned!
MosMaiorum 12 Apr, 2014 @ 9:37am 
This is a great map. But I tried to open up the side passage along the mountains... the one blocked by the tank traps and barbed wire... and I couldn't get my units to move across it. I can blow up the obstacles easily, but something is blocking the units from getting across the threshold. I don't know if it was designed that way or not.

In anycase, I spent a full three and half ours against 4 comps and it was a fun intense map with amazing urban warfare. Well done!
DeadKennys  [author] 10 Apr, 2014 @ 6:23pm 
ok, I'll double check...impass map showed clear, but you never know....thanks for heads up
Andresov 10 Apr, 2014 @ 5:55pm 
Map is really good! the infantry path next to the mountain is bugged tho: Blew up the barbed wire AND the obstacles, but infantry still couldnt cross. Might wanna check that out ;)
joedirt_sexyman™ 8 Apr, 2014 @ 8:11pm 
Really good map
Imperator Mistletoe IV 8 Apr, 2014 @ 5:36pm 
This map looks awesome
DeadKennys  [author] 8 Apr, 2014 @ 2:39pm 
all, thank you for your kindness...it is much appreciated. If you have any suggestions for future maps or a V2 of this one, please post to discussions section
codekiller 8 Apr, 2014 @ 1:44pm 
merci
Putin 8 Apr, 2014 @ 4:13am 
super
Skajellafetty  [author] 7 Apr, 2014 @ 9:10pm 
#4 can't be overstated. I tire of the complaining from those that contribute nothing while we bust our butt's to bring them maps for free. It makes me not want to share more maps at times. This isn't done for the community per se. We do these for our own network of buddies to play with & share them. Posting complaints & map suggestions will get deleted, and threats get taken very seriously (as a certain someone has found out)
1512marcel 6 Apr, 2014 @ 10:17am 
great
Jack 6 Apr, 2014 @ 12:37am 
Super carte, un vrai moment de plaisir. Great map, nice job ;)
embrace masculinity 5 Apr, 2014 @ 11:24am 
nic3
darth cowder 5 Apr, 2014 @ 8:38am 
great map
Jokerboy 5 Apr, 2014 @ 7:08am 
very nice !!!
BlitzOrc 5 Apr, 2014 @ 5:50am 
good map, thanks
乌拉拉 5 Apr, 2014 @ 5:36am 
COOL
xatyr 4 Apr, 2014 @ 3:57pm 
nice work
DirectActionTeam01 4 Apr, 2014 @ 1:43pm 
I am impress man you are a good map editor keep up your good work

Thx
Woofle 4 Apr, 2014 @ 11:11am 
Well done.
Sparklp 4 Apr, 2014 @ 10:04am 
nice
zlo 4 Apr, 2014 @ 12:58am 
cool