Garry's Mod

Garry's Mod

StormFox 2
1,937 Comments
KingSLAYER114 8 Jul @ 11:49pm 
neat
rain world ancient 1 Jul @ 3:59pm 
why are the clouds black?
Jenny Fer 24 Jun @ 4:57pm 
it crashes my server. When I activate the clouds, my refresh rate drops like a stone. What configuration do I need to run this?

I have also this error:

[ERROR] lua/matproxy/sky_paint.lua:13: attempt to call method 'GetDTVector' (a nil value)
1. bind - lua/matproxy/sky_paint.lua:13
2. unknown - lua/includes/modules/matproxy.lua:56

[StormFox 2] lua/stormfox2/lib/sh_downfall.lua:862: Tried to use a NULL entity!
1. WaterLevel - [C]:-1
2. fn - lua/stormfox2/lib/sh_downfall.lua:862
3. unknown - lua/ulib/shared/hook.lua:109
4. RenderView - [C]:-1
5. fn - lua/autorun/client-level-transitions.lua:11
6. unknown - lua/ulib/shared/hook.lua:109
gabigabo2003 23 Jun @ 2:42am 
i just see, you know we can put on the light of a map for the night cycle, but after loogin a new time it seem i cant be able to take them off of the map, need help, cuz that take a lot of FPS
Gears 21 Jun @ 5:50pm 
@bounter
The "footprints" addon seems to be incompatible with stormfox two. you'll have to pick one or the other.
Bounter 7 Jun @ 3:02pm 
Not sure what is causing it, but it is a annoying issue.
Bounter 7 Jun @ 3:02pm 
[StormFox 2] lua/stormfox2/functions/sh_footprints.lua:190: attempt to perform arithmetic on a nil value
1. AddPrint - lua/stormfox2/functions/sh_footprints.lua:190
2. unknown - lua/stormfox2/functions/sh_footprints.lua:236
3. Run - lua/includes/modules/hook.lua:313
4. func - lua/stormfox2/functions/sh_footprints.lua:160
5. unknown - lua/includes/extensions/net.lua:34
dwight mustard 1 Jun @ 7:46am 
a
GORDONGETOUTOFHERENOW! 12 May @ 8:44am 
[StormFox 2] lua/stormfox2/lib/sh_downfall.lua:862: Tried to use a NULL entity!
1. WaterLevel - [C]:-1
2. fn - lua/stormfox2/lib/sh_downfall.lua:862
3. unknown - lua/ulib/shared/hook.lua:109
4. RenderView - [C]:-1
5. fn - lua/autorun/client-level-transitions.lua:11
6. unknown - lua/ulib/shared/hook.lua:109
Smokkerino 1 May @ 2:54am 
How can someone disable snow rendering on the ground? In underground maps, makes no sense to have snow on the floor.
Annex 1 May @ 1:18am 
does this add more wind noise/effects the higher you are in a map? i want to be scared of heights in gmod
DAWID 25 Apr @ 2:10am 
gwater better
:steammocking:
Cherrie_The_Shifter ΘΔ 23 Apr @ 3:53am 
question is, does this have EVERYTHING from the first one but better?
man wish other mods like gbombs or gdisasters supported the new one, idk what one to get 1 or 2
Potato Gaming 19 Apr @ 10:41am 
What is the map in the third picture?
AriStykes 8 Apr @ 4:22pm 
The *moon* is leaking
freemanyoufoil 6 Apr @ 5:03pm 
hol up whys the moon an error
NooNmaster S 3 Apr @ 5:21pm 
Hey i know you probably got spammed and sent death threats over this already but the recent Gmod update kinda made this mod buggy so let me know when you get around to fixing this :gordon:
PanigalePeek 1 Apr @ 1:55am 
fix first stormfox mod

Lua Error:

[ERROR] lua/matproxy/sky_paint.lua:13: attempt to call method 'GetDTVector' (a nil value)
1. bind - lua/matproxy/sky_paint.lua:13
2. unknown - lua/includes/modules/matproxy.lua:56
✪ laugH 31 Mar @ 4:56pm 
gmod update broke your addon. pls fix.

Lua Error:

[ERROR] lua/matproxy/sky_paint.lua:13: attempt to call method 'GetDTVector' (a nil value)
1. bind - lua/matproxy/sky_paint.lua:13
2. unknown - lua/includes/modules/matproxy.lua:56
存活率百分百の少女 15 Mar @ 9:54am 
Can I translate this addon into Chinese?@Nak
Oh_My_Goddable 8 Mar @ 1:13pm 
You forgot to fix the issue where rain/snow particles can collide with ceilings in any map.
C00lkidd5752 6 Mar @ 7:40am 
Weather dog :sob:
ore316 26 Feb @ 12:44pm 
For some reason the skybox does not change and i looked in the settings there is nothing that fixes it.
Xx_MK41_xX 22 Feb @ 5:12pm 
how can you add more rain??
no. 22 Feb @ 1:03am 
draconic base is giving me errors for stormfox?
XxX-Anon-119-XxX 16 Feb @ 1:56pm 
nice fix, you're epic
Nick 16 Feb @ 11:59am 
Lovely fix, amazing mod.
TR 16 Feb @ 10:24am 
good job for fixing the problem:steamthumbsup:
Nak  [author] 16 Feb @ 8:54am 
Fix for last Gmod update is now live. Should be fixed.
BlackFlagg 8 Feb @ 2:24pm 
YES AND IT MAKES SCRIPT ERRORS RIGHT?!
fofa328900 8 Feb @ 6:31am 
why is my sky black
Revilo 7 Feb @ 7:10pm 
YES :steamhappy:
An_Unknown_Player[FIN] 5 Feb @ 5:51am 
For everyone who's getting the "sky_paint" error, here's a step by step on how to fix it for now.

1. Press and hold the context menu key (C by default).
2. Click on SF Settings and after that click on Server Settings
3. Go to effects and check the boxes for the following options:
"Enable Skybox"
"Use 2d Skybox"
"Darken 2d Skybox"
(These options have a description on what each of them does)
Lanrova 4 Feb @ 4:33pm 
lua/matproxy/sky_paint.lua:13: attempt to call method 'GetDTVector' (a nil value)
1. bind - lua/matproxy/sky_paint.lua:13
2. unknown - lua/includes/modules/matproxy.lua:56
I've got the Exact Same Problem.
[ERROR] lua/matproxy/sky_paint.lua:13: bad argument #2 to 'SetVector' (Vector expected, got no value)
1. SetVector - [C]:-1
2. bind - lua/matproxy/sky_paint.lua:13
3. unknown - lua/includes/modules/matproxy.lua:56
Luckily, I Fixed it by Just Disabling the Addon Entirely. I Might do what An_Unknown_Player[FIN] Said if I Re-enable it before a Permanent Fix is Applied.
SERVOPOWERED ™ 2 Feb @ 3:33am 
You're a good man, An_Unknown_Player[FIN].
Steve3Gaming 1 Feb @ 1:58pm 
How Can I limit the letters to the Month Like January to Jan. Im using the BTTF System,
An_Unknown_Player[FIN] 30 Jan @ 6:09am 
Then it's most likely an unannounced G-Mod update. So until this gets fixed you'll have to use the
"Use 2d skybox" and "Darken 2D skybox" options.
Aliens218 30 Jan @ 5:20am 
I’m also getting this error even though it was working just fine a few days ago
An_Unknown_Player[FIN] 29 Jan @ 4:12pm 
Could be, because I just saw that in the spawn menu there's two "Other" tabs in the weapons menu. One for addon weapons and one for default weapons. (Or at least I think)
Dobbi 29 Jan @ 3:18pm 
I am also experiencing this problem. Maybe the beta branch updated and its conflicting with StormFox

[ERROR] lua/matproxy/sky_paint.lua:13: attempt to call method 'GetDTVector' (a nil value)
1. bind - lua/matproxy/sky_paint.lua:13
2. unknown - lua/includes/modules/matproxy.lua:56 (x35508)
An_Unknown_Player[FIN] 29 Jan @ 11:32am 
Does anyone know why this happens when I try to make this use the skybox?

[ERROR] lua/matproxy/sky_paint.lua:13: attempt to call method 'GetDTVector' (a nil value)
1. bind - lua/matproxy/sky_paint.lua:13
2. unknown - lua/includes/modules/matproxy.lua:56
Cherrie_The_Shifter ΘΔ 27 Jan @ 6:59am 
Like plz fix this for gphone remade and have features from stormfox 1, this one eh, idk broke. thanks (more below)
Cherrie_The_Shifter ΘΔ 27 Jan @ 6:56am 
add all from the first one like make it also focused on applying weather, light and effects to the map like i see the map be weird sky be pitch black like it dont work well like the first one, the og one better, thos one odd, please fix and update the second one, also plz make this second one with with gphone remade like the first thanks
Oh_My_Goddable 27 Jan @ 2:05am 
Why did the rainy weather collide with ceilings through various maps? Does it counts as a bug?
AriStykes 26 Jan @ 3:55pm 
it would be a bit laggy from that unless the water sinks into the ground and dissapears
sadie! <3 24 Jan @ 4:45pm 
GWater support?
Corporal Shephard 24 Jan @ 8:17am 
why the dark ass nights are forced?
KAM1KAZ3 24 Jan @ 7:24am 
Don't download this if you like being able to see anything on maps :)
arg2yr 19 Jan @ 11:09am 
I need this for my tornados :steamthumbsup: