XCOM 2
Alpha's Specialist and Sniper Rework for WOTC
20 Comments
Elronhir 27 Dec, 2023 @ 3:18pm 
Hi @Alpha115 the Specialist is not being able to hack a train workstation. Not remote not adjacent. The skill to hack the workstation is not even presented. Other classes can hack as usual adjacent to the objective.
Alpha115  [author] 15 Jun, 2022 @ 10:26pm 
@arch-druid paeluna foxglove so just go into the mod's config files and delete the sharpshooter stuff.
arch-druid paeluna foxglove 15 Jun, 2022 @ 8:49am 
i love the support stuff but the sniper changes overwrite the pistol expert perk i use, is it possible to make the mod that only effects the support?
Alpha115  [author] 30 May, 2022 @ 7:48pm 
@kingvladdrake191 I can't help you, the mod is working on my pc, and the mod's config files on my end are all fine. This issue something on your end is causing the mod to not work. I cant fix a problem affecting your specific computer.
kingvladrake191 30 May, 2022 @ 7:40pm 
I know, I checked it in the mod folder and everything is fine there. But even when it and the extended perk mods are the only ones I'm using it still does this.
Alpha115  [author] 30 May, 2022 @ 7:26pm 
@kingvladrake191 the mod's xcom2classdata config file is not in your my games folder.
kingvladrake191 30 May, 2022 @ 7:11pm 
I've tried using only this mod after deleting the config folder in My Games, deleting the mod and redownloading it, and booting up the game first with no mods and then with the mod. The repeated skills are still there completely unchanged. Also I forgot to mention that all four trees have their final skills missing and everything moved one step up, the Squaddie skills in Gunslinger and Marksman are now in Corporal.
Alpha115  [author] 30 May, 2022 @ 3:03pm 
@kingvladrake191 firing your pistol is a squaddie perk in the mod which works in my game and is correct when I checked the class config file. Again this mod works some other mod is affecting this one, or the download for the mod is not working. My only advice is to re subscribe and make a new sharpshooter. Or check you xcom2classdata config.
kingvladrake191 30 May, 2022 @ 2:55pm 
It's the only soldier class-affecting mod I'm using along with the extended perks. Also is being able to use the pistol supposed to be a Corporal skill and not available for Squaddie?
Alpha115  [author] 30 May, 2022 @ 8:56am 
@kingvladrake191 So I looked at the Config file for the classes and this is not the case so some other mod is causing this issue to occur.
kingvladrake191 30 May, 2022 @ 12:10am 
Long Watch is duplicated in the skill tree, in Squaddie and Sergeant.
Alpha115  [author] 21 Dec, 2021 @ 9:42am 
I would say yes. Did not test it out, but I assume it would still apply the penalties.
Serpentax 20 Dec, 2021 @ 2:41pm 
so if i give a sharpshooter with snapshot the chosen hunter's rifle, would the snapshot penalties still apply?
BurgerKing 2 Dec, 2021 @ 4:28am 
Screw Advent! I am taking this!
dmc32 1 Sep, 2021 @ 10:03pm 
this rework you did is very good, useful skills, thanks.
Alpha115  [author] 18 Apr, 2021 @ 5:28pm 
@tec02 You can just edit the config file and have them in the game. I literally give you the instructions on how to do so.
tec02 18 Apr, 2021 @ 5:24pm 
can we get a version that doesnt remove the ranger and grenadier. i tend to like those classes base game.
Snipe 16 Apr, 2021 @ 10:35am 
I use it and I like it. Thank you.
Alpha115  [author] 9 Apr, 2021 @ 7:03am 
@BlazinHothead the Heavy Gunner and Fuze are Reworks of the Grenadier. The Hunter Class and Marauder Class are also reworks of the Ranger. If you are not interested in those classes then sadly no I wont ever be doing a rework of those two classes.
BlazinHothead 8 Apr, 2021 @ 11:47pm 
I know you said you don't use grenadier and ranger but would you ever be willing to make a rework for those two?