Team Fortress 2

Team Fortress 2

Dead Center: Streets (SZF)
59 Comments
blu_c4t 28 Feb @ 6:15pm 
Weon the gmod port?? Please??????
videoplấybAckلاً",/🅱 28 Oct, 2024 @ 5:09am 
now we need this on l4d2
hex: Ada Bong 17 May, 2024 @ 9:49am 
:steamthumbsup:
@ your service 7 Aug, 2023 @ 1:12am 
Awesome. Im surprised there aren't more TF2/L4D crossovers on the workshop.
The iconic layouts are just how i remember while the texturework fits TF2's artstyle perfectly.
Xiaohan  [author] 21 Jul, 2023 @ 4:46pm 
I just don't.
Markiplier 21 Jul, 2023 @ 4:25pm 
How tf do you not play gmod
Xiaohan  [author] 21 Jul, 2023 @ 11:06am 
Probably the same as loading any other source map, I don't play gmod.
Markiplier 21 Jul, 2023 @ 10:35am 
And how do you load it into gmod?
Xiaohan  [author] 10 Apr, 2023 @ 6:16pm 
What I'm saying is, you can load the map normally in gmod as is.
MRcedaguy 10 Apr, 2023 @ 6:15pm 
so can i port it to gmod?
Xiaohan  [author] 10 Apr, 2023 @ 6:14pm 
I'm fairly certain you can load most source engine maps in Garry's mod regardless.
MRcedaguy 10 Apr, 2023 @ 5:39pm 
Wish this and your other left 4 dead in tf2 style map on gmod
Garry :з 11 Sep, 2022 @ 11:59am 
kay
Xiaohan  [author] 11 Sep, 2022 @ 11:55am 
No.
Garry :з 11 Sep, 2022 @ 10:49am 
is there an sfm version?
Xiaohan  [author] 21 Dec, 2021 @ 5:31am 
If there’s a full campaign, yeah.
the_J_d0c 20 Dec, 2021 @ 11:37am 
would you ever consider to port your l4d2 tf2 maps to actual l4d2 just a question
Xiaohan  [author] 8 Dec, 2021 @ 4:18am 
It’s removed for next version.
Arkasha 7 Dec, 2021 @ 7:29pm 
Can you make the speaker a bit less loud? Sometimes it earrapes, especially when entire team is doing that. It's funny, but annoys many people and it hurts.. https://www.youtube.com/watch?v=ckCDfsMKaWo
klevin 9 Jul, 2021 @ 10:22am 
Excellent recreation! Too bad there isn't a custom model for the cola.
< blank > 29 Jun, 2021 @ 1:40am 
Hey. Loud girl. Heyseed. Tons of fun. The building is ON FIRE! Let's get the hell outta here RIGHT NOW.
Ivytrue 19 Apr, 2021 @ 9:17am 
sfm version plz:steamthumbsup:
Xiaohan  [author] 18 Apr, 2021 @ 7:37pm 
Part of this map's goal was to show what's possible with existing props/textures. Left 4 Dead has a lot of noisy props that purposely block vision, and jungle foliage was the closest option to mimic it. I write more about this in the TF2Maps thread.
Reliantlers 18 Apr, 2021 @ 7:05pm 
neat to see this map in the tf2 style, all the out of place jungle foliage ruins it a little though
The Man Who was Thursday 18 Apr, 2021 @ 1:23pm 
This is amazing
Smile 18 Apr, 2021 @ 5:13am 
sdvxcvxcvx
Whurlpuul 🌀 18 Apr, 2021 @ 12:09am 
Awesome
Xiaohan  [author] 17 Apr, 2021 @ 5:38pm 
I see, there are 2017 cp_mercenarypark trees, so that'd be an issue for SFM.
VAC BAN SECURE 17 Apr, 2021 @ 5:16pm 
@Xiaohan, possible that the map uses non-custom textures or assets from after 2014 and will probably have to be compiled for source 2007
Moacho 17 Apr, 2021 @ 12:45pm 
nice:8bitgrey:
German Empireball 17 Apr, 2021 @ 11:29am 
Wow
무메이 애호가 16 Apr, 2021 @ 9:16pm 
DEAR....God....
gonkbrain 16 Apr, 2021 @ 8:27pm 
hopefully
Xiaohan  [author] 16 Apr, 2021 @ 8:25pm 
I think Gmod works already with any TF2 map, shouldn't SFM be the same?
gonkbrain 16 Apr, 2021 @ 8:24pm 
I'd love to have this in sfm or gmod
Estiv480 16 Apr, 2021 @ 10:38am 
gg
yess 16 Apr, 2021 @ 2:27am 
so cool
King Gurr 15 Apr, 2021 @ 4:36pm 
I love both TF2 and L4D2
[BIG-R] павлiк_2015 15 Apr, 2021 @ 1:51pm 
gg
Blumf 15 Apr, 2021 @ 9:07am 
Damn,I love L4d2 :chainsaw:
Kyezoar 15 Apr, 2021 @ 7:34am 
This is cute, I love it!
Mindis 15 Apr, 2021 @ 7:32am 
Two favorite games were combined... I like it! Very cool! Thanks!!!
majkel 15 Apr, 2021 @ 6:15am 
Cool
Detesa 15 Apr, 2021 @ 6:02am 
very nice
匚丂乂ズ乂 15 Apr, 2021 @ 4:02am 
nice
huj1 14 Apr, 2021 @ 11:22pm 
nice dude
Ethan 14 Apr, 2021 @ 9:26pm 
It has an actual working whitaker to blow up the the truck, just wow 10/10 Map :chainsaw:
deckenid 14 Apr, 2021 @ 2:26pm 
Looks Cool!
ReIoaded Edition 14 Apr, 2021 @ 1:55pm 
ZOMDIE:health:
German Empireball 14 Apr, 2021 @ 1:20pm 
Impressive!