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authority laws shouldn't appear on the realm window, in which case yeah it's a GUI conflict
and on the title window, you can't select authority yourself, it's automatically set depending on ruler legitimacy + title legitimacy
There'll be another update tomorrow with some more UI fixes, and I'm starting to expand on functionality, like a penalty to title legitimacy (so lower authority) when you own less than 75%/50% of the De Jure counties of a title.
I'll try to gate those changes behind gamerules when I can, so people can try with and without and see what feels best.
Check in the descriptor.mod if you have version 3.0.1, if you don't you can unsub/resub or force an update through the launcher iirc, to get the latest version.
The trailer from ModCon is also up, for those that missed it =)
I'm trying to fix issues with feudalization, I'm almost there !
That was one hell of a long weekend, but at long last, the description is here !
There's also an update incoming later today that fixes some issues and corrects some tooltips.
sta something authority and pope having lands in my duchy and preventing it from creating duchy
https://forum.paradoxplaza.com/forum/threads/mod-submission-to-authority-a-mostly-mechanical-mod.1466400/
Now, whether the newer version of this mod still does this...? Not a clue. Like I said I couldn't figure out how to feudalize as tribal so I deactivated it. But if the new version is like the old version, that's what it does. Would be nice to hear from Stik, but for whatever reason he's keeping his silence. I'm not about to be THAT JACKASS who complains about a free mod, so i'ma keep my mouth shut and wait patiently for him to post an explanation. But. Hope that mini-summary helps a little.
I might still keep restrictions for powerful vassals lands, but loosen them otherwise.