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- RTB being objective 3 doesn't really make much sense. It sends the player all the way back to the starting airfield (which is a bit of a long ride) for them to just be sent back the way they just came for continued fighting. Would make more sense to just have the objectives to destroy different units start in sequence and have the player decide themselves when to go back to rearm and where.
- player's wingmen don't seem to be carrying any air-to-ground ordinance. Dunno if intended but they're functionally useless when fighting the ships, basically forcing the player to go rearm somewhere... which is fine, just don't know if it's necessary.
- The lone assault carrier is... wellh... alone. It always strikes me as a bit unlikely that any carrier would be alone ever...
Nothing that strictly needs to change, just my thoughts on it. I had fun. :)