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I don't want a mod that allows "instant" curing of addictions. Are there any mods that feature any addiction treatments that are more used as- I can't figure out how to put this but like for tapering off? Drugs that do not actually provide the desired effect of a substance but prevent the worst of withdrawal symptoms?
Or lesser forms of things? Like the equivalent of nicotine gum? I am fairly certain these exist for opioids and meth IRL.
- Addictol now requires 4 Neutromine and 2 Medicine (Not Glittermeds) to craft.
- Both addictol and it's research project are now industrial level.
- Removed medical skill requirement, now only requires 8 in intellectual.
- Crafting addictol now trains the intellectual stat, crafting speed should also scale with the intellectual skill level.
It's highly likely a 2nd addictol will be added in the future that comes with spacer-tech requirements but without the detox effect.
Works perfectly fine with the Open World multiplayer mod.
I found that the pawns I saved had rough lives apparently because they are addicted to various substances and have dependencies that will kill them if they dont, such as; https://prnt.sc/AFYAN88uH99k (Primarily a Go Juice Dependency, otherwise a Syrrium addiction)
Is this a mod that will allow me to cure this and give them a fresh start? I would test it but in order to do that I host a multiplayer server and everyone on it would have to download it after I figure out the files.
Are you woke up already ?